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dude, use CreateDynamicCP instead of createcheckpoint and disablecheckpoint,,, Example this pawn Код: SetPlayerCheckpoint(playerid, 1432.4354,-1658.6343,13.1245, 5.0); should be pawn Код: ...
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This is the easiest way it can get, sorry.
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try to change this pawn Код: new const Float: g_FireDefaultHealth[E_FIRE_TYPES] = {200.0, 300.0, 370.0, 500.0, 1000.0}; to pawn Код: const Float:g_FireDefaultHealth[E_FIRE_TYPES] = {200.0, 3...
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why are you using SetPlayerCheckpoint? use dynamic checkpoints instead.
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create a dynamic pickup on the exit, use /save to save the position and go ingame and make the dynamic pickup.
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You can't do that sadly, just put it in OnPlayerRequestClass.
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Quote: Originally Posted by zamaleksc this kept syncing lol,but the idea helped me and i fixed it,Thanks Lol My bad didn't notice that it will keep resyncing xD glad you fixed it!
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Check the distance between the player and the actor OnPlayerUpdate, for example: pawn Код: public OnPlayerUpdate(playerid){   new Float:X,Float:Y,Float:Z;  for(new i = 0; i < MAX_ACTORS; i ++...
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Well there is, but it's not that easy, you have to get the current player animation, if it's running then apply cj running animation or something like that.
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pawn Код: CMD:baninfo(playerid, params[]){    new name[25];        if(sscanf(params, "s[25]", name ))return SendUsageError(playerid, "/baninfo [Name]");            new query[128];   ...
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Then try to change the applyanimation variable as I told you above and see if it works out without making the command again
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Okay I don't know where the problem is , but I can tell you some possibilities 1.The two actors are close to each other so increase the distance between them 2. there is a problem in the animation o...
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Which actors are having those problems? Robber2 and robber1?
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Can I please see the code where you create the actors? I can't know what's wrong without seeing the code..
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Quote: Originally Posted by RaPSoR https://sampwiki.blast.hk/wiki/Colors_List#Color_embedding https://sampwiki.blast.hk/wiki/Colors_List#GameText Like RaPSoR told you, I am really glad ...
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dude, PHP код:     Update3DTextLabelText(Text3D:id,color, text[]); 
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745,747,761,764,766,768 please.
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shouldn't this be: pawn Код: HouseInfo[HouseInfo[idz][hID]][hOutsideIcon] = CreateDynamicPickup(1272, 1, HouseInfo[HouseInfo[idz][hID]][hEntranceX], HouseInfo[HouseInfo[idz][hID]][hEntranceY], Ho...
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