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Ya it's fine, I read more about it and I've found a way. Thanks anyways.
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Quote: Originally Posted by [TC]XxJuggaloxX https://sampforum.blast.hk/showthread.php?tid=327020 Yes, but this would be global..
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I'm developing my VIP system and I was wondering if it's possible to make certain people (with their name specified in the script) able to anti lag shoot while others still have to? From what I've rea...
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I know WHAT to do, I just don't know HOW to do it..
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There's a tutorial I used on SA-MP Wiki. I think this will help you https://sampwiki.blast.hk/wiki/SetPlayerWorldBounds By the way, Y = north and south while X = east and west
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I am completely clueless about textdraws, so this is my question: (OnPlayerDeath) Textdraw appears for 3 seconds (on the killer's screen after he kills another player) that says +# (# being a number)...
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Put this in your OnGamemodeInIt callback It will change the slow running style to the cj one Quote: UsePlayerPedAnims();
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Quote: Originally Posted by 2KY That would level the player up that died. OnPlayerDeath - playerid: The person who died. killerid: The person who killed playerid. reason: The way they di...
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Well, 1 kill = +1 Points (which is score in my case) So, the following gets the score and if one of the case things = to the score, it levels the player up Quote: switch(GetPlayerScore(ki...
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Ok, I got what you guys were going by so I did this, On top: Quote: new Level[MAX_PLAYERS]; new Points[MAX_PLAYERS]; Then went down to OnPlayerDeath: Quote: Points[k...
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How would I go about making a level&experience system using dini? I'm thinking of something along the lines of; Level 1 = 100 points Level 2 = 200 points Level 3 = 400 points Level 4 = 800 points...
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I'm having a problem with dini Under OnPlayerDeath, I'm not quite sure what I have to do to add a death to playerid and a kill to killerid in their account files. For example, p1 kills p2 p1 gets +1...
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Quote: ---------- Loaded log file: "server_log.txt". ---------- SA-MP Dedicated Server ---------------------- v0.3e-R2, (C)2005-2012 SA-MP Team [18:17:38] [18:17:38] Server Plugins [18:...
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Quote: Originally Posted by GtaResource Make sure you re-complie the script with updated pawno/plugins folder and make sure you are using the right plugins. Most useless comment possible
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I actually need sscanf to run the script but it is in the plugins folder and I have no idea why it doesn't detect it..
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Script[gamemodes/test.amx]: Run time error 19: "File or function is not found" How do I fix this? If anyone needs extra information on something just ask and I'll post it asap
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Quick question since I can't find this anywhere.. Is it possible to search GTA SA Directory (with pawn scripting) for any modded textures/sounds or extra files(i.e. Cleo & ******)? If it's possi...
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"/rcon gmx" when you're in-game..... or just turn it off, then back on....
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Look after the actual coding, I commented the lines with errors.. you should be able to determine which the others are by look at those tralalalala -_-
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