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So your saying the older version of YSI has functions to move data from 1 Textdraw to another Textdraw? Could you link me to the version your talking about if possible?
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I'm making a kind of 'News Box' using Textdraws, so I'm needing a way to store the string information, so the textdraw above it can read it and set it's string as the string from the Textdraw undernea...
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Quote:
Originally Posted by Conroy
Everytime you change the value, put the same value in a variable.
-Conroy
That's what I thought I would have to do, just seeing if there was an easie...
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Hey all,
I was trying to think of a way to actually read a Textdraw's string, is there any simple way? Any help would be appreciated
E.G: I set Textdraw0's string to 'Hello', now i want to be able ...
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great work, very unique!
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Theres a function lurking around called IsPlayerInArea, search for it. As for the message you can find some countdown code somewhere on the forum too and use it with the IsPlayerInArea function
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pawn Код:
// Top of scriptnew gzone;// OnGameModeInitgzone = GangZoneCreate(2638.322, -2617.477, 2824.661, -2333.239);// PlayerSpawnGangZoneShowForPlayer(playerid, gzone, 0xA600FF48); // Can chang...
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Quote:
Originally Posted by Freddo
I hate how people think this is an MTA help forum.
+1
Ask on the MTA forums
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try adding new Deathmatch[MAX_PLAYERS]; at the top of your script
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pawn Код:
new Float:x, Float:y, Float:z;for(new i = 0; i < MAX_PLAYERS; i++){ GetPlayerPos(i, x, y, z); if(z < {COORD}) // change '{COORD}' to your Z co-ord of when they are in the water...
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Epic, great work once again
747
Quote:
Originally Posted by AlbanianGuy
Quote:
Originally Posted by 6fears7
pawn Код:
if (PlayerLogged[playerid] == 1){ SetPlayerSkin(playerid, dUserINT(PlayerName(player...
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pawn Код:
if (PlayerLogged[playerid] == 1){ SetPlayerSkin(playerid, dUserINT(PlayerName(playerid)).("UserSkin")); }
That should work
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What program did you use to tape it and make the effect? seems quite nice
good tut, helpful for the newbies
463
This should work
pawn Код:
if (strcmp("/health", cmdtext, true, 10) == 0){ new Float:health; // We use Float here because health is a float new string[128]; GetPlayerHealth(string, sizeof(he...
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Quote:
Originally Posted by Wanted1900
OnPlayerDisconnect IS called on GMXes.
No, it isnt... add print("Howdy"); to OnPlayerDisconnect and then test it out by the server console, it is...
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You should recode this when you got some time, make it better
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There are several already made Anti-Cheats on the forums that you could use.
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