Search Results
Quote: Originally Posted by Kalcor In terms of raw player numbers, it does seem to be dying. Once I've done my little cleanup after 0.3.7-R2 is released, the number of actual players might...
935
How can I detect the center of a skin? Like Y 0.0 and Z 0.0 of a skin Example:
12
There is a stock - SendSplitMessage. It splits your message in 2 lines. Код: stock SendSplitMessage(playerid, color, const final[]) { new buffer[EX_SPLITLENGTH+5]; new len = strlen(final)...
22
Quote: Originally Posted by PowerPC603 You can try to set the new checkpoint via a timer. I've experienced problems as well using a clickable textdraw menu by hiding all textdraws and the...
35
Hi, I have recently come by a problem. I was creating a job for my RPG gamemode, and I have to use checkpoints. What happens: I create at first a checkpoint with size 3.5, and in OnPlayerEnterCheckpo...
35
Check the version of your MySQL.
57
Very nice, I've learned some really useful information
310
OnPlayerEmpty weapon won't work for spray can
1,953
Код: [17:14:44] [debug] Server crashed while executing gm.amx [17:14:44] [debug] AMX backtrace: [17:14:44] [debug] #0 native mysql_connect () from mysql.so [17:14:44] [debug] #1 000bdae4 in public...
8,350
You can verify if the player is in the area. if(IsPlayerInArea(playerid, -2997.40, -1115.50, -1213.90, 1659.60)) // SF if(IsPlayerInArea(playerid, 44.60, -2892.90, 2997.00,...
63
Add this code to an one-second timer. pawn Код: foreach(Player, i){     new Float:X, Float:Y, Float:Z;    GetPlayerPos(i, X, Y, Z);    if(IsPlayerInRangeOfPoint(playerid, 5.0, X, Y, Z))   Â...
30
pawn Код: if(!strcmp(playername, "Rodri99", true)){    GetPlayerPos(GetPlayerID(playername), X, Y, Z);} pawn Код: stock GetPlayerID(Name[]){    for(new i = 0; i < MAX_PLAYERS; i++)  Â...
19
-mSelection- WARNING: Failed to load list: "skins.txt" Maybe this is a problem.
66
pawn Код: foreach(Player, i){     new Float:X, Float:Y, Float:Z;    GetPlayerPos(i, X, Y, Z);    if(IsPlayerInRangeOfPoint(playerid, 5.0, X, Y, Z))     {        // play your sound.   ...
30
Quote: Originally Posted by Lunoxel Good work. This includes works perfectly. Thank you. Thank you for this comment, now I'm ready to download this include. It looks like you forgot "...
529