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Actors are static. NPC are bots. Use the one that is of your use. If you want to make moving peds or vehicles, use NPCs. If you want to create static or primarily non moving, then use actors.
1,608
they are all lying - r3 works perfectly fine!! kalcor, don't listen to them.
6,446
Check the samp wiki properly.
335
Quote:
Originally Posted by m3shys
What's the IP bro? I'll come play and check it out!
That's funny and rich coming from someone who was involved in Core Roleplay team and has now made h...
12,704
Quote:
Originally Posted by m3shys
Secondly, you can't really claim you are the only server taking advantage of 0.3dl because your server isn't even live, you pretty much say it is already...
12,704
Quote:
Originally Posted by ZigGamerx
Stop insulting Kalcor, Wait for his reply to explain the situation only if he wants to else get banned.
You beg to differ from everyone by not unde...
25,129
Quote:
Originally Posted by X337
it's so sad
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It's everyday bro.
25,129
Quote:
Originally Posted by Tanz
That's not what patriotism means retard.
I'm very sorry. But I bet you don't understand my troll here 🤣🤣
25,129
Quote:
Originally Posted by Mobtiesgangsa
it didn't came from my mind it came from my emotion and heart.
I wish there were more patriotic people like you.
25,129
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The message you have entered is too short. Please lengthen your message to at least 4 characters.
25,129
I wonder if you did study the logic gates or not in the school.
315
Quote:
Originally Posted by Markski
You'll probably still need to handle streaming the vehicles parameters to the players with the first function anyways.
You'll have to use a timer or so...
241
Quote:
Originally Posted by mave_man
How about creating objects at 0,0,0 and then using SetPlayerObjectPos?
Regardless of that, the map data is STILL streamed to the player thus can be ...
609
50 fucking what? You really need to do your database organization and normalization if you've so much fields to put data for.
An example would be such as weapons data that is often saved in the playe...
689
Quote:
Originally Posted by eakwarp
Srsly, we use current sa-mp DL functional on maximum..
What do we have in the end? Servers with great online are sitting at 0.3.7 and keeping the player...
12,704
Your SSCANF plugin is outdated.
435
In the code where you create the house map icons, decrease their range.
EDIT: I checked the Streamer Wiki but there's no such function that can limit the max visibility of the pickups SPECIFICALLY, y...
432