Search Results
Wtf why I didn't see this before.This is so great!Thank you so much
2,638
Quote:
Originally Posted by Logic_
Use db_free_results(db_query(...)); Since the query results are stored in the memory and can cause memory leak.
And you need to make the tables at first...
111
SyS already gave you the solution.Check if killerid is invalid or not before using it as an array index.
99
Quote:
Originally Posted by RogueDrifter
There's already a check for
pawn Code:
#if !defined FILTERSCRIPT
Click here
I think he meant you can avoid repeated code blocks by using the m...
1,766
I name my function SendClientMessageDecember2018
166
Quote:
Originally Posted by CodeStyle175
PHP код:
UserName(p){
new s[24];
GetPlayerName(pid,s,24);
return s;
}
UserFile(p){
new s[90];
for...
157
still lurking around smh
2,712
Useful and also i can learn a lot about data structures from this.Thanks
284
Quote:
Originally Posted by Y_Less
It will correctly display warnings.
Alright that\'s a valid point.I didn\'t think of that.(Sorry for late reply )
744
Quote:
Originally Posted by Y_Less
Err, what? If it shouldn\'t be there, telling people so is correct. Warnings are the compiler trying to tell you about problems with your code, ignoring...
744
Quote:
Originally Posted by Y_Less
So yes, using stock in a mode is objectively wrong, it isn\'t just the opinion of a few members.
So in conclusion "objectively" using stock modifier ...
744
Quote:
Originally Posted by BigETI
The stock keyword should be constrained to libraries only, and avoided by gamemodes and filterscripts. stock is a keyword to remove the warning for unus...
744
Quote:
Originally Posted by Gammix
It always has been part of convention. You should search about what actually convention is, clearly you are not understanding my or the thread point.
...
744
Quote:
Originally Posted by Gammix
Its not a personal opinion or crap. I know it doesn\'t effect the performance but the tutorial tells you how to write code properly with convention.
...
744
Quote:
Originally Posted by RogueDrifter
What\'s the use in that?
Take a look where he is calling that duh
Quote:
Originally Posted by RogueDrifter
https://sampforum.bla...
744
Quote:
Originally Posted by RogueDrifter
I\'m gonna assume that this:
Code:
stock BosLabelID()
{
for(new labelid = 0; labelid < MAX_LABEL; labelid++)
{
if(!fexist(LabelDosya(l...
744
Quote:
Originally Posted by CodeStyle175
for what system its useful in samp, because samp is so basic
and i really doubt that code written in pawn, does the same level things as other prog...
952
Quote:
Originally Posted by IdonTmiss
How to do it lol?
what all you have tried?
74
Quote:
Originally Posted by IdonTmiss
So I want to load the players "pMember" and him his organisation members, my folder for that "scriptfiles/organisation/%d/member_%d [ first %s going f...
74