Search Results
This looks really good!
1,785
Quote:
Originally Posted by Kalcor
If you have some ideas for small improvements in 0.3.9, I'm listening.
I won't ask for much, so here is a very small improvement, that would make my s...
152,767
Quote:
Originally Posted by Kalcor
I've been planning to move to linux desktop for a long time. There's a shift in that direction among computing professionals and scientists.
I've tri...
152,767
Quote:
Originally Posted by Loinal
I can see that it is much easier than the new and i can't find MySQL R41-2 tutorials nowadays
Seriously, did you even try?
I searched for 'samp mysql...
175,390
If you want to disable the player icon on the mini map for ALL players, you can just use this:
Код:
SetPlayerColor(playerid, 0xFFFFFF00);
instead of this:
Код:
for(new i = 0; i < MAX_PLAYER...
239
Added line of sight support with ColAndreas on the 2.0 branch.
6,683
Are you using OnPlayerSelectObject instead of OnPlayerSelectDynamicObject by any chance?
343
Quote:
Originally Posted by Stefhan
I understand, so how would I go over making it a player textdraw instead?
Instead of giving you the code on a plate, I'd suggest you read this tutori...
501
Quote:
Originally Posted by Stefhan
I am getting this black box, how come it would work for you? I'm confused. What's wrong with making a textdraw like this? I don't want to make 200 diffe...
501
Alright, few things ...
1.
You're using global textdraws everywhere, that's not good, since you'll hit the max of 2048 quite quick. In your time command you show one of two things:current time + pris...
501
Are you sure, you're using the correct interior ID (which is 3 in this case)? Because your code is correct + I've tested it and it works.
EDIT:
Here's a fiddle: click.
279
Really, really like the idea!
3,470
That version includes mapandreas, so you don't need to load that plugin again by itself. In other words, remove mapandreas from the plugins line in server.cfg.
Next, do this:
Код:
// OnGameModeIn...
556
For NPCs, you need the FCNPC plugin.
251
Same \'problem\' with my mission script. You can always disable friendly fire by using SetPlayerTeam.
1,802
Quote:
Originally Posted by m4karow
You wont able to play that sound becouse it's a sound from the GENRL. My advice is use soundid 1083.
Indeed, unfortunatley SA-MP can't play sounds fr...
406