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Quote: Originally Posted by DiGiTaL_AnGeL Use [ pawn] [ /pawn] we can't realise if you post it as a quote. pawn Код: SetPlayerToTeamColor(playerid){    if(IsPlayerConnected(player...
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Quote: Originally Posted by DiGiTaL_AnGeL Redownload the pawn compiler(by downloading the whole 0.3e pack) Thats what i did. (: Anyone can provide these includes and plugins? Maybe min...
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Quote: Originally Posted by FUNExtreme This could be because of a missing bracket. You could try a bracket counter Quote: Originally Posted by -=Dar[K]Lord=- i think he had ...
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Quote: Originally Posted by -=Dar[K]Lord=- hmm the version of includes you used , the plugins , all depends now if you dont update the script properly it will crash ... you need to check e...
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I recently re-opened by RP server. I re-compiled my script to a newer version, but during compiling with the new Pawno file, The Pawno crashes, the .AMX was created, but when I test it, It was not ful...
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Quote: SA-MP Dedicated Server ---------------------- v0.3e-R2, (C)2005-2012 SA-MP Team [04:22:05] filterscripts = "" (string) [04:22:05] [04:22:05] Server Plugins [04:22:05] ------------...
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Ok, gTime=time is sync for Realtime right?
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Quote: Originally Posted by dannyk0ed Yea, most of the NGRP scripts really don't work for /tod, just because of the old coding. you have any ideas to remove the whole sync setup thas sc...
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Quote: Originally Posted by SuperViper It's because you're using the NGRP script and it has a system setup to stay to the real time. I would highly recommend not starting on that script if...
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Quote: Originally Posted by [Bios]Marcel your errors/warnings pleade It does not show errors while compiling, but in-game when the command is used, it changes to the specific wanted tim...
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Hi all, some help please, I'm having trouble with this, can't seem to change the gametime. Код: CMD:tod(playerid, params[]) { if (PlayerInfo[playerid][pAdmin] >= 5) { new string[128], time...
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