Search Results
How to show a NPC name like normal players ingame? Is there a function or a way to do it? Thanks
19
*Clicked submit...continuing creating the post...
91
When i said reinstall "samp" i meant reinstall all the files(including pawno) etc. again, then he said he has done it many times, i then looked at the picture again and realized the directory does not...
50
Did you install the patch? EDIT: Did you install samp in your GTA San Andreas directory?
50
Basically, make a command /unban [player name] and check if the player name submitted exists in the database. If it exists check if there banned status is in place, if so change it to offline status a...
45
http://forum.sa-mp.com/search.php?searchid=5216992
33
Quote: Originally Posted by [ABK]Antonio I believe it was stated in the original post...He's trying to do that for more fluidity. Though it will never be fluid unless you're using a contro...
24
Why do you want to call it 20 times a second? OnPlayerUpdate is called 10 times per second.
24
SPECIAL_ACTION_CUFFED is a special action, i doubt it will come with object support. Try using a player object(cuffs) while there cuffed.
32
FactionInfo is a variable. Lets say FactionInfo is 200, he can do either: pawn Код: for(new s = 0; s < 200; s++) or pawn Код: for(new s = 0; s < FactionInfo; s++) Then to the server...
21
Well, i have just shown you how to do it a more easier way. PS: Try removing the "sizeof" from the variable in the "for" loop. EDIT: Why go: "sizeof(20)" ?
27
Your saying your cuff command is not right, yet you provide us your tazer code? Use SPECIAL_ACTION_CUFFED
32
Your problem is FactionInfo. If you want to loop through 5 files in that directory simply do: pawn Код: for(new s = 0; s < 5; s++)
21
Possibly a few more details would work better. Example/s: 1. A large paragraph containing exactly what you want in detail. 2. Size of script, line count, saving value count, commands to be converted...
26
Unless you have a filterscript loading the NPC script, the functions are needed in the gamemode to both load/run and communicate with the NPC script.
17
Considering the code you have provided, you seam to set all players teams with "playersTeam[playerid]" when they spawn without actually setting the variables value first(Unless you have not shown us y...
27
Because that function is not synced with other players and the time automatically advances 6 hours when the player dies.
35
I am guessing you do not know how to create and/or have an existing saving system. Such a system is a script which saves user information and loads it when required. These kind of scripts are used to...
33
I would say VoltHost would be the best for sa-mp server hosting, as i believe they started out specializing in sa-mp server hosting. Along with there other "priceless" aspects i experienced using the...
28