Search Results
Quote:
Originally Posted by Exhibit
Make sure you start pawno from the folder where your includes folder containing the discord-connector include is.
I did, lol
465
Quote:
Originally Posted by willbedie
Do you have something called dcc in your script?
no, I know it but I didn't use it yet, until I manage to fix my discord connector.
465
Quote:
Originally Posted by Y_Less
You probably have a mismatch between your discord include and plugin. Make sure they are the same version and thus contain the same functions.
I have ...
465
Quote:
Originally Posted by SymonClash
@Lirbo: As i can see you haven't read my post. I don't need a random spawn system (which i have it already), but i just need the IsInRangeOfPoint che...
357
There are many attachment filterscripts, use them to adjust your weapon covers and it'd drop the right coords in your scriptfiles.
187
Your problem is here:
PHP Code:
format(query, sizeof(query), "SELECT * FROM `users` WHERE `Clanid` = '%d' ORDER BY `ClanRank` DESC LIMIT 10", PlayerInfo[playerid][pClanid]);Â
...
282
Quote:
Originally Posted by SymonClash
I need a way to loop through this coordinates and check if the player is in a range of them.
pawn Code:
static const Float:RandomSpawn[][4] ={Â Â ...
357
Code:
[07:18:50] Error: Function not registered: 'DCC_FindChannelById'
[07:18:50] Error: Function not registered: 'DCC_SendChannelMessage'
Why would this happen?
Nothing of these are missing:
1...
465
Quote:
Originally Posted by Infra
Did you add "useartwork 1" to the server.cfg?
god bless you, sir
229
This is my code, but nothing is downloaded when I log in (no i don't have the files on the cache)
Code:
AddCharModel(60, 20001, "balanced.dff", "balanced.txd");
AddCharModel(60, 20002, "jumper.dff", ...
229
If you\'re currently using MySQL r40 or newer, go for r39 and it\'d work.
666
Quote:
Originally Posted by RoboN1X
pawn Код:
CMD:clan(playerid, params[]){Â Â new tmp[7], tmp2[24];Â Â if(!sscanf(params, "s[7]S()[24]", tmp, tmp2))Â Â {Â Â Â Â if(!strcmp(t...
314
Quote:
Originally Posted by Maximun
PHP код:
CMD:clan(playerid, params[]) Â
{Â Â
    new tmp[12], tmp2[24]; Â
    if(sscanf(params, "s[12]", tmp))Â
     {
 ...
314
Quote:
Originally Posted by rolex
try it
PHP код:
CMD:clan(playerid, params[])
{
    new tmp[12], tmp2[24];
    if(!sscanf(params, "s[12]s[24]", tmp, tmp2)) return ...
314
PHP код:
CMD:clan(playerid, params[])
{
    new tmp[12], tmp2[24];
    if(!sscanf(params, "s", tmp, tmp2))
    {
        if(!strcmp(tmp, "create", true))
     Â...
314
Quote:
Originally Posted by PepsiCola23
try this
PHP код:
YCMD:setvw(playerid, params[], help)
{
    new id,intid;
    if(sscanf(params, "ui", id, intid)) return Se...
379
Quote:
Originally Posted by PepsiCola23
can you use this when you login,after you use cmd,and after you use cmd back again,and do the same thing for the car`s virtual world?
PHP код:
...
379
Quote:
Originally Posted by PepsiCola23
maybe you set another vw other than 0 when a player connects?
It's not related, the player can see the vehicles when they spawn, however after ch...
379
Quote:
Originally Posted by PepsiCola23
make a debug for the car virtual world with GetVehicleVirtualWorld and see if it matches yours
I did it, still nothing.
All I do is using /setvir...
379