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Player Connects choose a team. Then when he disconnects save it. When he connects what to do? I have no idea. Anyone can imagine what to do?
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Quote: Originally Posted by [ISS]jumbo You have try some like this? pawn Код: COMMAND:turf(playerid){    for(new i = 0; i < MAX_TURFS; i++)    {        if(IsPlayerInTurf(pl...
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Quote: Originally Posted by [ISS]jumbo pawn Код: COMMAND:turf(playerid){    for(new i = 0; i < MAX_TURFS; i++){    if(IsPlayerInTurf(playerid, turfs[i][zMinX], turfs[i][zMinY], ...
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I need so if player is not in turf send the message you are not in a turf. pawn Код: COMMAND:turf(playerid){    for(new i = 0; i < MAX_TURFS; i++){    if(IsPlayerInTurf(playerid, turfs[i][...
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pawn Код: dcmd_stats(playerid, cmdtext[]){        new player1, tmp[256];        new playername[MAX_PLAYER_NAME];        new string[256], idx;        tmp = strtok(cmdtext, idx);  Â...
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I want to find the deafult gta sa gang zone cordinates to make my los santos gang zones. Where can i find them, wilk the coords work with GangZoneCreate...
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Quote: Originally Posted by iggy1 You need to use a loop inside the LastPlayerAlive function and remove the "playerid" parameter from it too. I don't know if that'll fix your problem but i...
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I have that code that checks if the players is the last alive in the mission and it's not working. When the player is the last alive nothing happen. I checked all the variables are right. What's the p...
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Quote: Originally Posted by JaTochNietDan Are you sure the randomization is done in the loop and not outside of the loop? everything is inside the loop exept this new rand = random(size...
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Quote: Originally Posted by JaTochNietDan So you're using a loop to go through all players and generate a random number the size of the array for each of them and then set their position t...
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Quote: Originally Posted by JaTochNietDan Have you tried changing the i to playerid? pawn Код: SetPlayerPos(playerid, lmsSpawns[rand][0], lmsSpawns[rand][1],lmsSpawns[rand][2]); I ca...
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Quote: Originally Posted by JaTochNietDan Well it doesn't seem that you've even set a randomized number for that variable. I also wonder why you use i in one and playerid in the other. p...
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I have made random spawns for my mission. I don't know why but all players spawn at the same position. I want to all the players have their own position. How to fix this. pawn Код: new Float:Miss...
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Quote: Originally Posted by blackwave You get confused with english a bit, I think =S. Try it: Код: public OnPlayerUpdate(playerid) { new Float:armour; GetPlayerArmour(playerid...
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Quote: Originally Posted by blackwave Maybe test on the server? See if works at least pawn Код: public OnPlayerUpdate(playerid){    new Float:armour;    new Armour = GetPlayerAr...
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Quote: Originally Posted by blackwave Код: public OnPlayerUpdate(playerid) { new Armour; Armour = GetPlayerArmour(playerid); if(Armour == 100) { Ban(playerid); } ...
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Quote: Originally Posted by blackwave Код: public OnPlayerUpdate(playerid) { new Armour = GetPlayerArmour(playerid); if(Armour == 100.0) { Ban(playerid); } retu...
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Код: error 035: argument type mismatch (argument 2) pawn Код: public OnPlayerUpdate(playerid){    new Armour = GetPlayerArmour(playerid, 100.0);    if(Armour == 100.0)    {    Ban(play...
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You mean something like this? pawn Код: new Float:Armour[MAX_PLAYERS];public OnPlayerUpdate(playerid){new Armour = GetPlayerArmour(playerid);f(Armour == 100.0){Ban(playerid);}return 1;}
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