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So conclusion: I should just use the same way as killer is working? Is that the right conclusion :$ (sorry don't realy get it)
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Heey guys, maybe it has been asked before. But I am working on a new Gm with the basic of [HC]Thekiller mysql system and he uses SetPVarint, but I am used to playerinfo, is there any difference?
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It is now almost a day later and i realy need this shit it would be an awesome idea cause I have great plans with the experience bar. Can someone please react or help me?
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Oke it is a start now I have this: pawn Код: new Bar:vhealth[MAX_PLAYERS];new Float:ExpBar;new Float:AgeBar;forward ProgressBar();public ProgressBar() //I prefer not to use OnPlayerUpdate with tex...
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hmm can anyone help I have tried for 2 hours to get this right but I don't get it. I use the progress bar from the include from here. https://sampforum.blast.hk/showthread.php?tid=113443 But I can ...
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Heey guys, Got a question. I have always worked with dini. Now I am trying to learn mysql, and I can't realy get it, the tutorial is all right but still can't make a house script or learn from a FS. ...
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Quote: Originally Posted by Hashski Save the weapons at GMX. Saving works but the loading of the weapons doesn't work that is so weird, everything works good. Now I made this: Very sim...
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Quote: Originally Posted by Jochemd You don't have to gmx actually. If you just reopen the server window all player automatically re-enter... Thrue but I need it because my server every...
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Hmm oke thanks anyway. It is for server who is open so it should use the gmx command. Someone else?
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Think you don't get it. I have put everything IN the gamemode not in a filterscript. @ onplayerspawn pawn Код: LoadWeapons(playerid); @ onplayerlogin @ the login dialog pawn Код: LoadWeapons(...
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Heey guys. I got a question I have made a weapon system and everything works. When you relog it loads your guns. When you are death it load your guns. I have put the loadweapons on the login dialog A...
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Quote: Originally Posted by Stigg Something like: pawn Код: dini_IntSet(File, "WEAPON", PlayerInfo[playerid][WEAPON] = GetPlayerWeapon(playerid)); I have found the saving shit now...
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Quote: Originally Posted by Stigg Something like: pawn Код: dini_IntSet(File, "WEAPON", PlayerInfo[playerid][WEAPON] = GetPlayerWeapon(playerid)); But when a player has more guns ...
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Heey guys, I am trying to make a non-spawnweapon system. What I mean is that when you have 100 ammo for a 9mm and you shoot 2 bullets that when you relog that your ammo is 98 left. So I need to mak...
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Aah of couse, Stupid, thank you
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Heey guys, I want to make a renting system in my GM. Now I have a timer and when it ends I have this: pawn Код: public Rentbike(playerid){    new vid = GetPlayerVehicleID(playerid);    GetV...
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Well I think so, how should I do that otherwise?
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