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Sorry about that. There was indeed a bug in v2.8.1. It should be fixed now, so try redownloading.
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Thanks, the correct version has been uploaded. Objects are working fine for me. Make sure you're setting the new "priority" parameter correctly.
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Quote: One of our mostly harmless robots seems to think you are not a human. Because of that, it’s hidden your profile from the public. If you really are human, please contact support to...
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I figured that might have been the case, as with PVars. It doesn't change the outcome of the results much, however.
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Quote: Originally Posted by IstuntmanI Code used: pawn Код: public OnFilterScriptInit( ){    new liTick;    #define ITERS 1000000    //============================[ Set Int ]====...
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The moving object rotation bug should be fixed in v2.7.5.1. As for AttachDynamicObjectToObject and AttachDynamicObjectToPlayer, those functions may not work properly yet due to bugs in YSF R10 (from m...
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Quote: Originally Posted by PaulDinam I'm using the latest version and now whenever I start my server it suddenly crashes. Didn't happen with the previous version. EDIT: CreateDynamicPick...
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Updated plugin to fix this bug: http://www.renegade334.me.uk/node/11 (Note: the automatic reconnection system is still enabled by default, but IRC_Quit should be fixed now.)
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Quote: Originally Posted by Swimor Sorry, I cannot understand what is the problem, can you please try to explain better or give an video or something... Edit: Vehicles can disappear when ...
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A corrected version has been posted.
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Quote: Originally Posted by Gigi-The-Beast Does anyone know why streamer plugin reverses the order of added data in E_STREAMER_EXTRA_ID ? I mean when you add an array. It won't always b...
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Quote: Originally Posted by kurta999 This new version is slower, set up my houses within my GM is 2x slower. About stability issues, now i'm going to test on live server. Anyway you shoul...
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Quote: Originally Posted by Mexanizm93 Hello Where can I find this plugin for1000p 0.3z server? The latest version is compatible with 1000 player servers. Every new version will be as w...
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Yes, but in that case, you could just limit the size of the array so that any extraneous values aren't passed to the plugin. pawn Код: // We can just assume MAX_PLAYERS is 500.new players[MAX_PLA...
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The array you pass should only contain the player IDs which will be able to see the map icon. You shouldn't put INVALID_PLAYER_ID in there. Specifying an out-of-bounds number will just set every bit i...
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Quote: Originally Posted by IstuntmanI and: pawn Код: native GetRandomPlayerInDynamicArea( areaid ); // returns the ID of one of the players in areaidnative GetRandomPlayerInAnyDynamic...
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Quote: Originally Posted by BigETI Well done Incognito. I would like to contribute for a/some official update(s), where I would like to optimize the code at some cases, also I've got some ...
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Construction Site Elevators I originally made this several years ago just for fun. Recently, I edited it to take advantage of some SA-MP's newer features. I have no real use for it, though, so I deci...
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Quote: Originally Posted by kurta999 pawn Код: GetDynamicPolygonCoordinates(&points_array[]);GetDynamicPolygonPoints() - return number of points in this polygonGetPlayerDynamicArea...
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Thanks, BigETI. I'll try to provide an official update soon, along with a few other improvements I've been working on.
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