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Seems like not much activity anymore on that thread, since almost a month havent been an answer or post. I know about death or shooting, just is it possible to create anything like struct or class (l...
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Hm, the weaponid 49 might not work that way, possibly only when a player dies by that, but not when he recieve damage by a vehicle. (even tho you can hear hitsound when you ram somebody). Try on OnPla...
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I need something like struct or class that creates an object when an player connects and add him 2 variables, his ID and some others guy ID. I want to do any system that when player1 shots player2, th...
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Start with Los Santos, dont expand on next city until you have at least 150ppl on server.
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Quote: Originally Posted by thimo Are you trying to make a ferry or something like my server? If yes you dont need to attach them just place them right I want to create a moving ship, ...
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you mean what i basicly did here: pawn Код: ship = CreateObject(10794, 2960.53, -2041.31, 7.00,   0.00, 0.00, 90.00);shipp1 = CreateObject(10793, 2960.42, -2116.40, 35.57,   0.00, 0.00, 90.00);A...
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ok i used .dll now..put "ysf.inc" in /pawno/include included YSF in gamemode.. but when i use: SetPlayerGravity in game mode.. i get no error when i compile the script, but when i start the server i g...
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How the hell can i attach object to another object that fits like i want? i got like this now.. "ship" is the main object and i want to attach shipp1 and shipp2 to "ship".. i did this: "ship"(pos/ro...
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the carrier or any other big ships, like that one thats not in dock but in SF waters.. ty for quick response, ill check it out
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Whats the ship object number? not the pirate one, the big one like in SF.. Cant find it on samp wiki object site..
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Quote: Originally Posted by admigo Here is full code. Код: //top of u script #define COLOR_INVISIBLE 0xFFFFFF00 //onplayerspawn if(IsPlayerAdmin) { SetPlayerColor(playerid,COLOR_INVISI...
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Quote: Originally Posted by emokidx111 try this,, (not sure if this is gonna work) add it in "OnGameModeInit" pawn Код: if(IsPlayerAdmin) {ShowPlayerMarkers(1);}else {ShowPlayerMarkers...
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It is possible to make that only one player(lets say admin) can see anyone on map and other players are invisible for each other?
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#define white 0xFFFFFFAA it shouldnt be in OnPlayerConnect, cuz than the color of territory will be changed for that player that connects on server in midle of game.
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i want to declare white color(neutral) of territory at start of server. but when i put GangZoneShowForAll(zone7,white); in public OnGameModeInit() it doesnt work... zone is not colored.. but zone exi...
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Im using a streamer plugin. And im wondering should i make a new checkpoint IDs for all checkpoints which means i need to create a lot of new variables. Or its faster for server just to have IsPlayerI...
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Quote: Originally Posted by Lorenc_ idgi what this does. if(killer[killerid] == 1) remove it? This is just an example script, it need to show the SendDeathMessage just for a players w...
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