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Quote: Originally Posted by Jari_Johnson* Exactly, you got it Also, you know that a checkpoint streamer is not made in pawn? Just in case you didn't know that, just to be sure lol tha...
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Quote: Originally Posted by Vince You can still only show one checkpoint at a time, streamer or no streamer. The purpose of a streamer is to make the processing of checkpoints easier if ...
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Quote: Originally Posted by Arca It allows you to have multiple checkpoints at once. So that means that we can only show more than one checkpoint with a checkpoint streamer? For example...
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Hey guys! Can you explain me what is checkpoint streamer? What's the purpose of it and when is used.. I would like to make my own , but first I would like to know everything about it Thanks!
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omgg, looooooool.. thanks man This language should have this type of things for all primitive types at least.. int, float, char Like java and others
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pawn Код: enum SInfo{    Float:SpawnX,    Float:SpawnY,    Float:SpawnZ}   new SpawnInfo[MAX_DEFAULT_SPAWNS][SInfo]; the function pawn Код: new pName[24];    new Float: parameter;  ...
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did u made the pawn Код: #include <a_samp> at the top of the script?
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the only problem I see is the "/" lol... its not like this "/", but like this "\"
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nгo entendi se foi isto q quiseste dizer pawn Код: new CountSkins = 0;   for(new skins = random(100); ; skins = random(100)){       AddPlayerClass(skins,X, Y, Z);       ++CountSkins;  ...
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Quote: Originally Posted by Vinicao parceiro isso nгo teve mudanзa essa printf й so pra checar oque estб ocorrendo com o OnPlayerDisconnect que nгo executa direito Nгo conheзo be...
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Quote: Originally Posted by Vinicao PHP код:     printf("DEBUG: OnPlayerDeath(%i, %i, %i)", playerid, killerid, reason);     SendDeathMessage(killerid,playerid,reason)...
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talvez seja disso, talvez nгo.. podes explicar ou postar se quiseres o cуdigo que usaste para conseguir o vid? o problema pode estar aн Mas antes experimenta isto pawn Код: public OnPlayerStat...
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Primeiro, cria uma mensagem de debug abaixo do "TogglePlayerControllable(playerid, true);", pode ser SendClientMessage(playerid, COLOR, "TESTINGGGGGGGGGGGGGGGGGGGGGG"); , para ver se ele estб a entra...
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Код: new Float:health; new Float:VehHealth = (GetPlayerHealth(playerid, health)) * 100; SetVehicleHealth(vehicleid, VehHealth); I think if you put this in under OnPlayerUpdate(playerid) it should ...
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I'm not sure if you can use SetTimer like that because its suposse to call a function in the first parameter
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Код: COMMAND:airstrike(playerid, params[]) { if(GetPlayerScore(playerid) >= 2000) { return SendClientMessage(playerid, 0xFF0000FF, "You dont have enough score, you need 2000 sco...
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Quote: Originally Posted by BetaLaxx Everyone disconnects when that function is called. So don't you think it's called when the server is exited? That function is called (OnGameModeExit...
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Its that little time after you quit the server, the function is called
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Quote: Originally Posted by HondaCBR How about if I used, new Check[MAX_PLAYERS] Check[playerid] = 0; if you type lets say /abc Check[playerid] = 1; Now if somone types /123 It shows a...
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