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Quote:
Originally Posted by Jari_Johnson*
Exactly, you got it
Also, you know that a checkpoint streamer is not made in pawn?
Just in case you didn't know that, just to be sure
lol tha...
199
Quote:
Originally Posted by Vince
You can still only show one checkpoint at a time, streamer or no streamer.
The purpose of a streamer is to make the processing of checkpoints easier if ...
199
Quote:
Originally Posted by Arca
It allows you to have multiple checkpoints at once.
So that means that we can only show more than one checkpoint with a checkpoint streamer? For example...
199
Hey guys!
Can you explain me what is checkpoint streamer? What's the purpose of it and when is used.. I would like to make my own , but first I would like to know everything about it
Thanks!
199
omgg, looooooool.. thanks man
This language should have this type of things for all primitive types at least.. int, float, char
Like java and others
93
pawn Код:
enum SInfo{ Float:SpawnX, Float:SpawnY, Float:SpawnZ} new SpawnInfo[MAX_DEFAULT_SPAWNS][SInfo];
the function
pawn Код:
new pName[24]; new Float: parameter; ...
93
did u made the
pawn Код:
#include <a_samp>
at the top of the script?
149
the only problem I see is the "/" lol... its not like this "/", but like this "\"
149
nгo entendi se foi isto q quiseste dizer
pawn Код:
new CountSkins = 0; for(new skins = random(100); ; skins = random(100)){ AddPlayerClass(skins,X, Y, Z); ++CountSkins; ...
176
Quote:
Originally Posted by Vinicao
parceiro isso nгo teve mudanзa essa printf й so pra checar oque estб
ocorrendo com o OnPlayerDisconnect que nгo executa direito
Nгo conheзo be...
263
Quote:
Originally Posted by Vinicao
PHP код:
printf("DEBUG: OnPlayerDeath(%i, %i, %i)", playerid, killerid, reason);
SendDeathMessage(killerid,playerid,reason)...
263
talvez seja disso, talvez nгo.. podes explicar ou postar se quiseres o cуdigo que usaste para conseguir o vid? o problema pode estar aн
Mas antes experimenta isto
pawn Код:
public OnPlayerStat...
216
Primeiro, cria uma mensagem de debug abaixo do "TogglePlayerControllable(playerid, true);", pode ser SendClientMessage(playerid, COLOR, "TESTINGGGGGGGGGGGGGGGGGGGGGG"); , para ver se ele estб a entra...
216
Код:
new Float:health;
new Float:VehHealth = (GetPlayerHealth(playerid, health)) * 100;
SetVehicleHealth(vehicleid, VehHealth);
I think if you put this in under OnPlayerUpdate(playerid) it should ...
118
I'm not sure if you can use SetTimer like that because its suposse to call a function in the first parameter
138
Код:
COMMAND:airstrike(playerid, params[])
{
if(GetPlayerScore(playerid) >= 2000)
{
return SendClientMessage(playerid, 0xFF0000FF, "You dont have enough score, you need 2000 sco...
138
Quote:
Originally Posted by BetaLaxx
Everyone disconnects when that function is called.
So don't you think it's called when the server is exited?
That function is called (OnGameModeExit...
120
Its that little time after you quit the server, the function is called
120
Quote:
Originally Posted by HondaCBR
How about if I used,
new Check[MAX_PLAYERS]
Check[playerid] = 0;
if you type lets say /abc
Check[playerid] = 1;
Now if somone types /123
It shows a...
141