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Quote: Originally Posted by Code_Red whats Dupstep, i mean i know its a music genre but how can i tell a song is a dupstep song? when you hear "brrrrr wobwobwobwob" then you know it's d...
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Quote: Originally Posted by lilswizy Nice and i hope it will be more smooth on turns , etc. I'll try to come up with an alternative way that gently chops off the corners and makes the b...
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I have to draw you people somehow xd But anyway, it's a wannabe AI then, named the thread the same as the project went by when started. Now when I re-continued I didn't really hesitate how to call it
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Hello there, Here is a piece of insight to a project on which I have been working on lately. It is based off Dijkstra's algorithm and the idea behind this was to make a bot able to move in a realistic...
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From previous memories I recall in PAWN there is no difference between the 2 (at low level). It only matters in languages like C, C++ etc... Correct me if I'm mistaken though.
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Quote: Originally Posted by homerun621 But how would I switch? By using a different mysql plugin for the same purpose. It may involve rewriting certain segments of your script though.
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Quote: Originally Posted by [KMA]DlennartD Do you need to be in the right position or will it set automatic? It's just like the original, so I guess so.
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As far as I remember, the FamilyInfo vars are updated in GF when you /family invite. If not, make it happen. Increase the FamilyMembers stat when someone accepts the invitation. That way it'll be up t...
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You could handle it as a playerstat. Make a new stat named something that covers the purpose of what you want. Could be, adminRevocationDate. Instead of setting up a timer, make that stat equal to a c...
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In terms of your timer, 'playerid' is just a parameter, not really a player, you just use it to identify someone. Anyway, 5 days later it takes away the admin from the player who's connected on the sa...
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If you keep standing there, the event gets called every X seconds. Maybe that's the case?
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You didn't give us enough information. Also, Quote: dini_Get returns a string. I'm guessing that hOwner is an integer.
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http://pastebin.com/f2869a902 You too need to read that nice pdf file. Might as well try doing less difficult things first...
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http://pastebin.com/f5bf2092f - slightly different approach, you can easily advance your stuff by building on the example code.
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format(HouseInfo[HouseID2][hOwner], MAX_PLAYER_NAME, dini_Get("CLRP/Houses/House2","Owner"));
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Screenshot... for what? Just have a look at the code.
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Quote: Originally Posted by Don Correlli Quote: Originally Posted by Harry_Gaill [adream-rp.com ] Quote: -This will kick RANDOM CONNECTED playa Wrong, it j...
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Quote: -This will kick RANDOM CONNECTED playa Wrong, it just won't.
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You pointed it out yourself, it's easily doable by writing an own function that handles your unique characters differently. Just get someone do it for you ps.: PM me if you are interested, I'd like ...
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