Search Results
Delete old topics before do this again
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First: Planted satchels will show for streamed in players only. GivePlayerWeapon(playerid, 39, 75); //the bombs GivePlayerWeapon(playerid, 40, 1); //the detonator use your mouswhel to scroll trough...
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Oke Sorry Master And yeah, vpsland already informed me that they block all UDP ports on their routers. this fuckers
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I know my server running udp 0 0 0.0.0.0:7777 0.0.0.0:* thats right! use ifconfig to configure your networkinterface a good linux server have not mor as 1networkinterface how many you hav...
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no ban for cheaters!!! many scripkiddies have a dynamic ip! Routerrestart and the ip change (fuck providers) another players with the new/old cheaters ip cant connect to your server while the ip is ba...
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Nice Jop i have testet Works Fine the MoveStreamedObject rocks!!!
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build your gamemode with autokick its awsomme but lock that the players ping not over 500! over 500 = kick http://forum.sa-mp.com/index.php?top...9379#msg989379
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echo Executing Server Config... lanmode 0 rcon_password noob maxplayers 50 port 7777 hostname USA Project Reality gamemode0 USA 1 filterscripts base gl_actions gl_property gl_realtime announce 1 query...
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https://sampwiki.blast.hk/wiki/Linux_Server
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First sorry For Multi Posting i dintd found the modify button i will make this never again oke second problem i have read the problem in solution to fast, heer is another solution test it. dosent wor...
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oke dude make top of script new spawned[MAX_PLAYERS]; //OnPlayerSpawn spawned[playerid] = 1; //OnPlayerDeath spawned[playerid] = 0; stock IsCheatPosition(playerid) { for(new i=0;i<sizeof(Ch...
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Quote: Originally Posted by nateskywalker oke dude make top of script new spawned[MAX_PLAYERS]; //OnPlayerSpawn spawned[playerid] = 1; //OnPlayerDeath spawned[playerid] = 0; stock I...
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oke dude make top of script new spawned[MAX_PLAYERS]; //OnPlayerSpawn spawned[]playerid = 1; //OnPlayerDeath spawned[playerid] = 0; stock IsCheatPosition(playerid) { for(new i=0;i<sizeof(Ch...
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oke first sorry bad english Add your npcs in your gamemode not fs i have the same problem i have fixed with it //place this ont te beginnig of your script new Bot1Vehicle; new Bot2Vehicle; n...
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