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Hello people, So when i create a particle (a non looping one). it automaticly stops but the particle is actialy still there. How do i remove the particle right when it ends?
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Quote: Originally Posted by park4bmx then do something like this pawn Code: new Float: x[MAX_PLAYERS], Float: y[MAX_PLAYERS], Float: z[MAX_PLAYERS], Float: a[MAX_PLAYERS];//so it would be...
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Quote: Originally Posted by Bakr This could be accomplished by offsetting the players position with sin and cos variables (with changing the angle too). That way you're not just restricted...
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Hello people, I was wondering how do i spawn multiple objects with randomly spots but around the player with some distance?
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Quote: Originally Posted by Calg00ne Yes! w00t i see, but i still dont get how i can remove all colors :S somethign with grey and opacity but i still cant figure it out, please help? i...
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but is this usable to make the game actialy black grey white, thats what i mean
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Hello people, Is it possible to make the screen black grey white? So just removing all colors.
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Hello people, I have the following code: pawn Код: new PlayerTimer[MAX_PLAYERS];PlayerTimer[playerid] = SetTimerEx("MoveObject", 50, 1, "i", playerid); oke so the first time it works and when i...
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Quote: Originally Posted by Backwardsman97 You forgot to define them as floats yourself lol. You could also try Floatcmp. Edit:I see you corrected it. pawn Код: Oz = 5.0;theZ[player...
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Quote: Originally Posted by GaGlets(R) I just lolled.. Make sure they are defined as floats new Float: ... ; And make sure you have no warning messages when compiling. pawn Код: ne...
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Quote: Originally Posted by Backwardsman97 I would debug it more. Sometimes there's something weird but it's hard to tell without more of your code. How are you setting these floats? p...
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Hello people, I have 2 floats (Oz and TheZ[playerid]) and i tested it with send client message Oz = 402.1 and TheZ[playerid] = 52.03 now i have this: Код: if(Oz <= theZ[playerid]) { S...
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Hello people, Im using moveobject and on the z i putted 0 but on some locations there are hills etc so how do i detect if an object hits the ground / Z level of the ground while using MoveObject in ...
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Quote: Originally Posted by Calg00ne You can't detect whether a certain key was detected, but you can detect whether a key that GTA: SA uses was pressed, see here. oke but some players ...
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Hello people, Is it possible that when a user presses B that a dialog pops up with ShowPlayerDialog?
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Hello people, I created a variable in a FS, now my question is; how can i use that variable in my gamemode?
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At what exact value is the Gangster Skill Level reached?
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Hello people, At what exact skill level of Micro UZI AND Sawn Off shotgun you can carry 2 weapons?
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Quote: Originally Posted by marine FIXED! I did as i stated above and it worked. It added the required line needed and didn't screw up the player file. Thanks for all of your help! ^_^ ...
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