Search Results
I got this that way :P Код: #define AddingCar new query[350]; format(query, sizeof(query), "INSERT INTO `scriptcars` (`CarType`, `UserGroupID`, `Model`, `Color1`, `Color2`, `PosX`, `Po...
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So you mean, i should do one specially for the INSERT-ing and one specially for the loading cars when gm starts?
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I forgot to tell you one thing, when gamemode starts, it will load my cars like that, so it would mess it up when i add mysql_insert_id over there. Код: publicEx LoadingSCars() { new rows, fi...
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I have this code. Код: new query[350]; format(query, sizeof(query), "INSERT INTO `scriptcars` (`CarType`, `UserGroupID`, `Model`, `Color1`, `Color2`, `PosX`, `PosY`, `PosZ`, `Angle`,`ParkX...
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Can someone help me then? How to fix it?
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So i have this code. It should update my car stats Код: UpdateCarFlo(car, "PosX", CarInfo[car][PosX]); UpdateCarFlo(car, "PosY", CarInfo[car][PosY]); ...... Код: public UpdateCarFlo(sCarId...
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Yeah thanks, but to my first post. How to update them as i showed above, one by one. Float, string and int all with one function :P
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Mm...But why it is a bad idea? That would be good to save things one by one, no? For example when i sell car, i can change the owner with that function and so i don`t have to save this anymore while g...
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I have my functions like that Код: public UpdateOCarInt(qCarId, qValue[], qInt) { new query[140]; format(query, sizeof(query), "UPDATE ownablecars SET %s=%d WHERE ID=%d", qValue, qInt, qCarId); ...
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Hello In mysql i have these fields: Suspect1, Suspect2, Suspect3, Suspect4, Suspect5, _______________________________________ Now i want to do a DIALOG_STYLE_LIST. I have to get those fields fro...
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Furniture per house. So when i sell the house, the furniture won`t be deleted. So is that the only way, i have to make like 7*20 fields into mysql? And then on gm starting i load it into enum or how i...
121
You think it`s better to make a new table for furniture and mark these with ID. So in house enum i put like this: HouseInfo[houseID][FurnitureID] = FurnitureTableID; ? Are you sure that`s better way...
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Hello How should i save my house furniture in RP servers? I want to make that each people can own 20 furniture objects. But how i save them? Example please. Larry
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Hello, can someone share me code which removes the Blueberry factory on the map. I didn`t understand how RemoveObjectForPlayer works. So, if you know what i mean, that big factori over there.
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So i have to put some objects on the outside and cover the garage? But why i can walk through the objects like in second picture?
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Hello I mapped a garage, but ingame it`s transparent from the outside, and i can walk through the objects. Is is fixable in some way? Object id-s are: 11389, 11391, 11390, 11388, 11393. And the 1st o...
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Код: static string1[25]; static sql1[90]; format(sql1, sizeof(sql1), "SELECT * FROM `houses` WHERE `OwnerID` = '%d'", idMySQL); mysq...
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It is mysql, but is this the only way: On response i have to make for Glasses these variables: Код: enum pInfo { pObjectID, pBoneID, Float:pObject_x, Float:pObject_y, Flo...
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Hello I would like to do a command /glasses, when i write it then i get EditObject function, after when i click "Save", it saves to database, so what coords i have to save? And how can i load it when...
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Hello I want to do a police MDC, with player searching and stuff. But i don`t got any ideas how it supposed to be. Can you explain me in text what happens when i search player(What informatsion i go...
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