Search Results
I make sound work just like ProxDetector Код: stock SoundDetector(Float:radi, playerid, sundID) { if(IsPlayerConnected(playerid)) { new Float:posx, Float:posy, Float:posz; new Float:oldpos...
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GF script is made 16 slots. Slot 0 is civilian. From slot 1 to 16 is factions. You must check /d /taze /cuff commands if listen to the slots. police fbi etc.. Ex: if(gTeam[playerid] == 2 || IsACop...
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Quote: Originally Posted by xkniives It includes the commands, but they suck because anyone can open them, anywhere, at anytime. I recommend not using the gate he scripted. You wrong ...
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Well i used Code: #define MAPMENU2 11 ShowPlayerDialog(playerid, MAPMENU2, DIALOG_STYLE_LIST else if(dialogid == MAPMENU2) .... Is same.
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Quote: Originally Posted by _Xerxes_ Show us the code? And these are dialogs, not menus. Code is there. Any idea?
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I made 2 MAPMENU whit command /uniform in 2 different place one in hospital, and other one in police station. Menu work normal and compiles but when i take skin for cop, gives me skin from medic. How ...
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Код: if(FirstSpawn[playerid] != 1) { //new string[256]; new cut = deathcost; SafeGivePlayerMoney(playerid, -cut); MedicBill[playerid] = 0; MedicTime[playerid] = 0; Ne...
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you can check on MTA map editor all animates and test it.
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i made haw you sad Код: public SaveAccounts() { for(new i = 0; i < MAX_PLAYERS; i++) { if(IsPlayerConnected(i)) { new Float: x, Float: y, Float: z; // here GetP...
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Well i removed all spawn position from faction, to re spawn in same on login. So when i'm in interior 0 on disconnect i re spawn in same position. But is something wrong whit interiors more then 0.
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Код: public OnPlayerDisconnect(playerid, reason) { gActivePlayers[playerid]--; numplayers--; if(reason == 0) { PlayerInfo[playerid][pCrashed] = 1; for(new slot = 0; slot != 12; slot++) ...
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I need help, i try to everything, when i disconnect from any kind of reason kick, log off or crashed, only from interior more then 0, on login i spawn in interior 0 falling from sky. How to make to re...
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SA:MP has limit for global objects 254, per-player objects 254, is possible to break this barrier to add more? sa:mp 2x was 250 now i they added 4 more.. Thank you
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Код: #include <a_samp> public OnGameModeInit() { AddStaticPickup(model, type, Float:X, Float:Y, Float:Z, Virtualworld); return 1; }
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is not about vehicle, when i'm in other car civilian, faction car or on foots show me "You are not in ambulance vehicle!" but when i'm in ambulance car don't show me. the radio chat
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I change my radio department from talking on foots or caring anywhere in radio department car. When i'm on foots sad: You are not in ambulance vehicle! all well, but when i'm in ambulance i can't cha...
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is not working Код: #include <a_samp> #define MAPMENU 1 #define PlayerToPoint(%1, %2, %3, %4, %5) IsPlayerInRangeOfPoint(%2, %1, %3, %4, %5) public OnPlayerCommandText(playerid, cm...
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i have same problem whit point, i want create this command in this place. Thank you Код: #include <a_samp> #define MAPMENU 1 forward PlayerToPoint(playerid, Float:x, Float:y, Float:z)...
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I added HQ Bank interior 0 whit mirror.. Код: /* [FS] HQ Bank by Laura */ #include <a_samp> //------------------------------------------------------------------------------ ...
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Simple create object whit interior 0, ideal for role-play servers, for detective job, if you look on map you are inside on building. Entrance from video are not added on F.S. I hope you like it. PS....
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