Search Results
Код: if(GetPlayerWeapon(playerid) == 31) //M4 { }
105
https://sampwiki.blast.hk/wiki/Fast_Commands there is an example, maybe it matches your needs.
64
Код: public OnPlayerConnect(playerid) { SendClientMessage(playerid,0xFFFF00AA,"Welcome to the server!"); return true; }
185
1.open the script you want to edit with pawno located in your serverfolder/pawno/pawno.exe. 2.search for public OnPlayerConnect. 3. Add the stuff below between the brackets to the OnPlayerConnect pa...
185
static is restricted to the file where static is in and new isnt.
99
and what if i change the virtualworld via SetPlayerVirtualWorld?, thats why i used this method to save the worldid because i want that the detection notices that i changed the virtualworld.
122
no, the detection doesnt work. if a player changes the virtualworld with a cheat he doesnt get banned.
122
http://whatismyip.com/
157
Use a ingame mapeditor http://forum.sa-mp.com/index.php?topic=75910.0
71
Im trying to detect if a player is switching with a cheat to different virtualworld then normally. I know this sounds a bit odd because it doesnt happen much and doesnt disturb like other cheats but i...
122
open the server.cfg and enter: Instagib 1
124
Код: new PlayerLimitDeathmatch; PlayerLimitDeathmatch++; if(PlayerLimitDeathmatch < 3) { // players can Deathmatch //set the pos and other stuff } else if(PlayerLimitDeathmatch > 2) return S...
105
yes i know but i dont want just from this one the coordinates, i want from all objects with the same objectid. Thats the reason why i searched after this objectid in the ipls and ides because i did it...
125
I used MED-mapeditor to get the id from a certain object in los santos then i searched through all ipl and ide files in mapfolder of gta san andreas but you can only find the object in the maps/generi...
125
In the Race Command: Код: new PlayerLimitRace; PlayerLimitRace++; if(PlayerLimitRace < 5) { // players can race //set the pos and other stuff } else if(PlayerLimitRace > 4) return SendClient...
116
/race command: new Float:Pos[4]; //Your SpawnPostion GetPlayerPos(playerid,Pos[0],Pos[1],Pos[2]); GetPlayerFacingAngle(playerid,Pos[3]); new VehiclE = CreateVehicle(vehicletype,Pos[0],Pos[1],Pos[2],Po...
116