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The String Length limit on SA:MP is 1024 characters? That means something like this: string[256];? EDIT: There are only 10 Textdraws at same time if someone is in a vehicle. 3 Textdraws update every ...
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No it destroy only all textraws on server and the main menu on ESC too... (but on reconnect works all succesfully) I hope it's only a client bug else I dont know nothing what to do... O_o
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I had it on the main menu on ESC too... And my member who see on the screen had this on this same time too? D: EDIT: This is not the first time... it happends since 0.3 2x!
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Hello, i have a question to this screenshot... http://www.bilder-hochladen.net/files/aq9v-1l-png.html Whats that? Is this a Client Bug? I tryed to reconnect and it work, all Textraws shows then cor...
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Mhhh ok, anyone know any other alternative to save many money on a file?
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Not the code is wrong, i think some changes on the dudb and it will work maybe correctly?
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I think, it must be a solution to put unlimited money...
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And i need to fix it but i dont know where are the problem. If i put 9999999$ it work fine but if i have already something like that 325453464$ on my bank and i put 9999999$ then it going less...
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Hello, i get sometimes a problem with my banksystem. It work correctly but if on the file exist a big summery like 1243457$ and if i put 999999 or bigger, the saved money on the file going to less an...
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Yes thanks, the standart race work now but now the other one?
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And the other race? (NRG Checkpoints) Should I put it under: Код: if(gPlayerPos[playerid] < sizeof (StandartCheckpoint)) { if(gPlayerPos[playerid] == sizeof (StandartCheckpoint) - 1) ...
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I tryed without OnPlayerLeaveCheckpoint but it is more buggy then! I dont know why, ok then anything is wrong in OnPlayerEnterCheckpoint?
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Quote: Originally Posted by MadeMan You don't need to put new checkpoints under OnPlayerLeaveRaceCheckpoint. But then nothing loads if I pass a checkpoint...
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Hello, our race script works but only the second race (NRG Race) but the first one (Standart Race) is buggy. The Standart Race loads only the first checkpoint and if I pass it, then load it the secon...
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So forget the code over me: -.- Код: #include <a_samp> public OnFilterScriptInit() { ConnectNPC("B0T", "B0T"); return 1; } public OnPlayerSpawn(playerid) { if(!IsPlayerNPC(playerid)) ...
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No... i dont use a car, it is from the tutorial script, i use a NPC Bot on foot and it work but only not in Class selection...
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Quote: Read the tutorial .... I did already... see: Код: #include <a_npc> #define RECORDING "B0T" #define RECORDING_TYPE 2 main() { } public OnRecordingPlaybackEnd()...
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I try this on a filterscript: Код: public OnPlayerRequestClass(playerid, classid) { if(IsPlayerNPC(playerid)) { StartRecordingPlayback(RECORDING_TYPE, RECORDING); return 1; } But dont work...
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Hello, I want to make the bots on OnPlayerRequestClass but they are invisivle (not spawned). How can i do that bots for every time spawned? Greets
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I have a question... If I use NPS' they connect only (Incomming connection: 127.0.0.1:-----) but no bots are always spawned?
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