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So we set a variable PlayerInfo[i][pHasGun] and whenever the player buys a gun this variable turns into 1.
GetPlayerWeaponData(i, w, weapon, ammo);
if(weapon >= 1 && weapon <= 46 &...
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Ok, first of all this is not advertising, the IP appears because I posted this at youtube with that name.
I'm not posting a server IP @ the forums at any time, there's an advertisement section for tha...
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