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You also dont want to use OnPlayerUpdate, as SA-MP calls it like 40 times a second! Make own callback for ex. pawn Код: forward OnUpdatePlayer(playerid);public OnUpdatePlayer(playerid){      Â...
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Like, who would script for you for free just to get credit or admin rights on your server etc etc? Obviously they would make theyre own and even make money with that... Think about it...
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Quote: Originally Posted by cessil ah that could be lag then, if you set a variable to 1000 but it takes 1.5seconds to update on your client the script will see you have $0 client side and...
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Quote: Originally Posted by cessil what does UpdateMoney(i) do? it seems you have everything done already. Also you should check how much the money has gone down since if they cheat to ma...
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Quote: Originally Posted by the_chaoz pawn Код: if(Pinfo[playerid][money] > GetPLayerMoney(playerid)){    //what ever u want to do That would be the same, with GetPlayerCash, ...
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The point of this is, that if you tune your vehicle at PayNSpray, it will take your money and then sets the current money amount, to serversided money. In that way tuning will actually cost money. I h...
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People are still using GF edits? O.o I mean, there is lot of better GM's out there... GF times are old...
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Uploaded with ImageShack.us Here is ss of this, after player spawns...
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Anyone? It happens when the player spawns... I have checked everything and i cant seem to fix this bug, this is serious.
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Is there any functions that have been changed, or something?
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Quote: Originally Posted by [SU]Balli Do you got any modifications / cheat tools? No.. Quote: Originally Posted by Famalamalam Have you converted your script to 0.3c? Y...
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Quote: Originally Posted by Raimis_R Actualy do u think this is 0.3c fault? Well, it didnt happen in 0.3b. :/
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Hi, I upgraded 0.3b to 0.3c here, and i ran into this problem here. When i connect, it ask's me nicely to log in and everything seems normal. But after i log in, everything is so weird. There is eve...
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Quote: Originally Posted by XoSarahMoX Okay so umm I create a: Code: pWeapon, under eNum? Then I make it something like this in OnPlayerDisconnect?: Code: new pWeapons; pSkins = GetPl...
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Quote: Originally Posted by Anthonyx3' Make the cars you want spawned tuned static? What do you mean
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Quote: Originally Posted by Mauzen You have to decide if you want to put all vehicles into one file, which is a little easier to implement, but very (very) slow, or if you want to create a...
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What about if i have Dynamic vehicle system?
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Quote: Originally Posted by Chuck_Taylor Delete the '!' before PlayerToPoint Lol. So when he _is_ at 24/7 and does /robshop, he gets message that his not at 24/7.. EDIT: So he can rob...
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