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Quote:
Originally Posted by ikkentim
Stil active, yet on-hold. After my summer holidays, I've been busy on a deadlined project. That's been done, upcoming week I've got some exams. I expec...
37,057
Is this project still active? I see last commits are 3 months ago...
Anyway great work, it's awesome to write a gamemode in C#!
Is there a way to debug a gamemode from Visual Studio? I don't underst...
37,057
This is not what I need. I don't want to show any skins until user is logged in. This is only possible by return 0 in OnPlayerRequestClass, not in OnPlayerRequestSpawn.
135
I'm making a login system which prevents displaying classes for a player until login:
Код:
public OnPlayerRequestClass(playerid, classid)
{
if (!Players[playerid][IsLoggedIn])
{
Lo...
135
Hi. Recently I have done some testing and found an odd sequence of callbacks. Before that I supposed that when a player is damaged, the update is sent to the server so OnPlayerUpdate is called first, ...
59