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Quote: Originally Posted by Don Correlli Edit: Found it - http://forum.sa-mp.com/index.php?top...2415#msg742415 ****** only made left and right detected. I would really like up and dow...
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Quote: Originally Posted by [HLF Southclaw ] KEY_ANALOG_UP Isnt a updown key its a KEYS key if you get my drift! try this: pawn Код: new Keys,ud,lr;GetPlayerKeys(playerid,Keys,ud,lr);if...
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I am trying to make something happen when you press the arrow up key: pawn Код: new Keys,ud,lr;GetPlayerKeys(playerid,Keys,ud,lr);if(ud & KEY_UP){ That is on a 1 second timer repeating. When...
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So it is not possible to use a key when not spawned?
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Like, KEY_FIRE, KEY_SPRINT, etc. For the guy who doesnt know what I mean: ^ I cant use OnPlayerKeyStateChange when the player is not spawned. Nothing will happen. Although, when spawned it works.
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Well all you people that said it works when dead, it doesnt ^^ I tested it. Does anyone know how to make it so you can press a key and It will work the same as when alive. I cant use OnPlayerKeyStat...
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Im sorry but someone please help!
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Hi. ENGLISH: When the player is switching classes he can press the fire key to switch the textdraw on his screen. Although, when he clicks the fire button nothing happens. Please help! SPANISH: Cu...
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Well I dont know why my code isnt working then.
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Quote: Originally Posted by ►☺◄©ookie►☺◄ pawn Код: if(strcmp(cmd, "/tplant", true) == 0)    {        if(gTeam[playerid] == TEAM_USA)        {        new tank...
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Quote: Originally Posted by Mr_FinnigaN Quote: Originally Posted by Yoyoyo bump It has been said alot recently that all the OMG <!> <!> Unknown command <!&g...
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I have this code: Код: if(strcmp(cmd, "/tplant", true) == 0) { if(gTeam[playerid] == TEAM_USA) { new tanker = GetClosestPlayer(playerid); if(GetDistanceBetweenPlayers(playerid,ta...
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Quote: Originally Posted by Gappy https://sampwiki.blast.hk/wiki/AllowPlayerTeleport Is it possible to change that function so instead of teleporting there, an explosion goes there?
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Is it possible to make something when the player goes to his map and sets the red target on the map, he gets teleported to that position? Or like a object gets created where he sets the red target on ...
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