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Add that to your script and it should help.
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#define CHAT_COLOR_RED #FF0000 at the top of your script, along with other defines.
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It is mysql_query(). Just a typing error, I guess.
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pawn Код: SetSpawnInfo(playerid, 1, gPlayerSkinForEver[playerid], x, y, z, angle, 0, 0, 0, 0, 0, 0); // You need to change these values.    } else if(p_skin == 267 || p_skin == 271 || p_skin == ...
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Quote: Originally Posted by ****** I'll say this here, like I say it every time someone gives that as a solution to this issue - you're wrong (I've given up being nice on this point). The...
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Quote: Originally Posted by dowster Just wondering, what would the number pad 8 key be? the one used for the special action like the hydra jets, and the bulldozer bucket? https://sampwi...
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What do you by 'Improve the vehicle'? Is you mean repairing it, take a look at this: https://sampwiki.blast.hk/wiki/SetVehicleHealth
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Here's something I wrote that might be helpful. (Using dini) At the top, with other variables: pawn Код: new Kills[MAX_PLAYERS];new Deaths[MAX_PLAYERS]; Now: pawn Код: public OnPlayerConnect...
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It's probably one of your filter scripts (maybe the first one in server.cfg) thats causing samp server to stop. It may not have any errors and warnings but still it can be doing something wrong enough...
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Ah, thank you wups. I found one by [HiC]TheKiller. Cheers
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Hello, I'm new to MySQL. I'm trying to make my script use it instead of INI includes. Making a register / login system, and was stuck on this part. What should be the MySQL query to know if a User na...
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Nothing wrong in the 'PlayerName' function. You might need to show the lines in which you're getting the errors.
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pawn Code: enum info{    SSMember,}new PlayerInfo[MAX_PLAYERS][info];forward MessageToSSChat(color,const string[]);public MessageToSSChat(color,const string[]){    for(new i = 0; i < MAX_PLAYE...
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In my knowledge, you can't #define something from in-game. Its a pre-processor directive.
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File "a_samp.inc" might be missing from your pawno\include folder.
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pawn Код: new Kills[MAX_PLAYERS];new Deaths[MAX_PLAYERS];public OnPlayerDeath(playerid, killerid, reason){      Deaths[playerid]++;      if(killerid != INVALID_PLAYER_ID && killerid ...
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Its beacause of this line: pawn Код: if (PlayerToPoint(3, playerid,255.3,77.4,1003.6) || PlayerToPoint(3,playerid,-1616.1294,681.1594,7.1875) || PlayerInfo[playerid][pLocal] != 255
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Clearly, you haven't defined TeamPlayers.
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