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Hellu, here's a map I created 2013 Enjoy! http://www.speedyshare.com/8TXts/HeHu-v-14-Sense.zip Video http://www.youtube.com/watch?v=fr-38xNIOjE
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This is known as nostalgia, it makes you romanticise about past times. Look it up
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Hey! Here's a replica of the counter-strike map de_aztec I made a year ago or so, enjoy! (might release the gamemode in a while) I copied it directly from a filterscript, convert it if you wa...
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confirmed, can't really use ghostmode when this it's still colliding
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If you have a headshot system that could be a clue aswell, most aimbots target the stomach since It's a more solid target. (many kills few headshots could indicate aimbot)
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Quote: Originally Posted by Kalcor https://sampwiki.blast.hk/wiki/SetPlayerObjectNoCameraCol I think this should only be used on loops though. It will eventually be worked in to the strea...
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suggestion; SetVehicleRotation or SetVehicleRotationQuat, get is pretty useless without set. Would be very usefull
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Suggestion; Ability to set invisibility to vehicles for players, when you drive with ghostmode and you have a lot of other vehicles (inside) your vehicle it's rather hard to see where you're going, w...
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http://www.dawn-tdm.com/
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Quote: Originally Posted by kurta999 Yes, but i wont garantue that it will work withot bugs Is there anything you can do about the / character? Edit: '-' seems to have similar issues
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AllowNickNameCharacter('/', true); Allowing that character will not work properly, It'll remove everything before / in the name when connecting to a server, setting it works however.
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- Fixes camera collisions on objects and vehicles that are outside the normal world map. That will totally kill my server, and I guess it goes for at least some other similar race servers too, seeing...
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Quote: Originally Posted by Jay_ Per-player Cool
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Quote: Originally Posted by Lordzy This makes me think that it's going to be per vehicle IDs. Going to hope for it
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Nice updates Will the vehicle collision function be per player or will it be for all vehicles in the server? If it's global there's not much use for it
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Quote: Originally Posted by Vince I would say comparing their vehicle id in OnPlayerUpdate. The player has to physically enter the car to change its properties. If the old vehicleid is not...
150
There's always the saying in SA-MP that all anti-cheats can be scripted, this is surely not the case - not in a long shot. How would one even begin detecting something like this? [ame]http://www.you...
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mySQL is made for many queries and big databases, much bigger entities than SA-MP servers are using it.
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Quote: Originally Posted by zT KiNgKoNg SA:MP is going out slowly, compared to what it used to be. But in all fairness most of the frame work is built and it uses a code that's easy to und...
207
Since there are COUNTLESS of "sa-mp is dying" threads being posted in this section all the time I decided to make this image comparing it with the top list of most populair steam games. (Don't have...
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