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Not bad As a second map Try to be more creative with the next maps P: This one looks kinda empty. Anyway. Good job.
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Thank you so much! Works now
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Quote: Originally Posted by MadeMan You can use dcmd, easier to set up if you have other commands. pawn Код: dcmd_findfile(playerid, params[]){    new filename[64], search[64], msg[...
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Quote: Originally Posted by MadeMan pawn Код: CMD:findfile(playerid,params[]){    new filename[64], search[64], msg[128];    if(sscanf(params, "s[64]s[64]", filename, search)) retu...
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Quote: Originally Posted by Jefff enum with id and names and in command strfind or strcmp and thats all. Yeah.. Easy for you to say.. But could you help me out?... I'm not a professiona...
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Hei Again. I would like to know how to create a "Search" thingy for /o(bjects) And how to add "a object id list with "description" next to the ID - " to the /o command So If I type in /o tree I w...
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Quote: Originally Posted by tour15 Use PutPlayerInVehicle man... Too simple It would help me yeah.. But I don't have the /v system in my gamemode.. But in "DEBUG_05c" fliterscript...
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Hei. YES I have searched... And didn't find anything that could help me. Alright. I need a command so if I /vx [Vehicle id/Vehicle name] I will spawn inside as a driver in the spawned vehicle. I alre...
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Well today I wanted to place some vehicles on my new map and /saved inside each of them. Then I wanted to add the vehicles into my script but noticed that "savedpositions" is empty. But when I do /sav...
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So I heard about UpdateVehicleDamageStatus(); so when you type a command a car parts flies off. What I want is that when i type /removedoors it pops out every door or any other car part from the car l...
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Itz because you set your Z coordinates high high up "SetPlayerPos(playerid, 1607.4170, 1819.0120, 359.4669);" It's Y,X,Z so the Z coordinate should be from 1-50. Tell me in what hospital do you want t...
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Well when I login to my server I can hear the music but the problem is that the "Characters" wont start doing the anim before i go "LEFT" or "RIGHT" why? Where is the problem? pawn Код: public OnP...
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Upload on pastebin.com so we can help you... otherwise it's hard
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Quote: Originally Posted by wafffllesss Try that pawn Код: if(strcmp(cmdtext, "/flip", true) == 0)  {    new currentveh,Float:ang;    currentveh = GetPlayerVehicleID(playerid);  ...
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Код: if(strcmp(cmdtext, "/flip", true) == 0) { new currentveh; currentveh = GetPlayerVehicleID(playerid); SetVehicleZAngle(currentveh, 0); SendClientMessage(playerid, 0xFFFFFFFF, "...
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Naa Thanks to Mike :> Код: public OnVehicleSpawn(vehicleid) { DestroyVehicle(vehicleid); return 1; } short and easy :>
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Doing what Mike said over msn P: Hope it works, BRB testing
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Quote: Originally Posted by Mikep. P: hei OnVehicleSpawn DestroyVehicle. loloz mike hei der P::P Thanks i'll try Off Topic. Looks like you will have to make Mike's English Lessons he...
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O hei der! Im using Simon's debug mode "DEBUG_05c" and i would like to know how to make the /v spawned vehicles dont repsawn. Because if i /v and blow the car up... it respawns at the place where i sp...
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