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Guys, this will NEVER be done.
1,549
Quote:
Originally Posted by Kalcor
There is not much truth to that. The method of syncing GTA used by SA-MP is called "player context switching" and it was originally designed by me in 200...
8,443
Quote:
Originally Posted by DVDK
No, but it's better to just call the functions then using memory injections.
Do you know what are you talking about?
8,443
Quote:
Originally Posted by Calgon
The current sync is fine as it is. If you're going to bring up the 'MTA HAS GUD SYNC BETR DAN SAMPR!!1' argument, then you should probably consider that ...
8,443
Quote:
Originally Posted by DarrenReeder
Ah, so it basicly looks for where certain stuff is stored when playing GTA? so, where your gun slot 1, slot 2, slot 3 etc. is stored, then they use...
446
Quote:
Originally Posted by DarrenReeder
How is reverse engineering used to make samp?
It's still used for memory addresses and stuff.
Let's say you want to set player's money, but sin...
446
Quote:
Originally Posted by ev0lutionnn
Yes... you meant UDP, which has the issues you claim to be the cause of my problem. You say this despite this plugin clearly being TCP.
And your sol...
3,939
Quote:
Originally Posted by ev0lutionnn
SA-MP uses UDP, and this is a TCP plugin. You could only send data to other servers using this plugin.
Great update, StrickenKid, although it seems...
3,939
Nice, it will allow users many things!
I'm currently making a RakNet plugin (similar to this)
Edit: RakNet & PAWN SDK incompatibility issues fixed
Also, windows link is down.
3,939
PAWN code should be using PAWN highlighting not C++.
361
Your code is unoptimized. You are creating too much textdraws instead of using ~n~.
Also, I'd not call it a filterscript.
447
DeAmx will not convert it back properly.
582
As Vince said, you need to have Incognito's audio and streamer plugin.
Make sure you are using the correct files for your operating system:
If you are using Windows use .dll, otherwise use .so
Make s...
179
Be sure you are using GTA:SA 1.0, if you have a higher version, use a downgrade patch, which can be found on the forums too.
If you are trying to use 0.3b on Linux, it will not work until the SA:MP d...
250
Awesome work! Very useful for anticheats. I will surely use it. Thanks!
386
It's possible, but the peds would not be synced for everyone, because it would be impossible to sync thousands of peds. Also, it would be pointless imo.
112
Quote:
Originally Posted by [R
HydraX ]
Textdraws Limit
String Length 1024 characters
Shown In A Single Client's Screen 92
Created Serverwise 2048
So I have to change it to 1024 sinc...
2,119
Nice, altought if someone uses a bit too much text formatting (~n~ ~r~ etc..), it will crash. You could count these and if it reaches the limit then create a new textdraw for it.
2,119