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Finally there is a really cool editor on Mac OS X supporting Pawn. Thanks for sharing it!
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Quote: Originally Posted by Djole1337 Then why do you use it if C "sucks"? Because we have to use it? Yes there are plugins for writing a gamemode in C++, PHP, Java, ... But we are ge...
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Quote: Originally Posted by Djole1337 https://github.com/GRGServer/SAMPRac...server.pwn#L22 1) Pawn != C 2) C > * 3) You suck. It's C like
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Hi, I'm currently searching for a perfect Pawn IDE. I know there are a lot IDEs but every IDE does not support each feature I would like to have. Required features:Compile gamemode with single short...
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Hi, is there a way to use CallLocalFunction in NPC modes e.g. to use function based commands? I took a look into a_npc.inc and there is no native for it. But why?
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Quote: Originally Posted by [HLF]Southclaw Programie: what are the actual errors/warnings? You can set the compiler to ignore certain warnings but you should fix them instead of hide from ...
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Yeah I know "You should not post in an old thread" but I want to share my knowledge with the rest of the world and don't want to create a new thread for the same topic. I want to do the same thing. I...
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Oh right there is strfind. Thanks. I've searched for strfind on the SA-MP Wiki: The function returns -1 if the string was not found. So the code should be: Код: for(new i = 0; i < sizeof(...
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Hi, what is the most efficient way of searching for a string in an array? For example I have an array holding all vehicle models and if I search for "Box" it should find 3 elements (498 - Boxville, ...
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My first idea was to control the NPC from the gamemode using SetPlayerPos. But that doesn't work... Another way: SetVehiclePos (Will try it now). //EDIT: The problem is, I can get the NPC to enter t...
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Hi, is there a way to control NPCs using the San Andreas paths (e.g. by using Gamer_Z's GPS Plugins)? I want to make some public driving services like taxis. If you enter the car you should be able ...
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Hi, how can I check if a player is in the front of an object? I need such a function for my speed cameras. The players speed should only be checked if the player is in the visible area of the speed...
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Hi, I've seen there is a forum for bug reports. It would be cool to have a real bug tracker for this stuff (e.g. BugZilla, JIRA, The Bug Genie, ...) so we could see the current status (New, Confirmed...
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Similar bug (A reconnect-bug): Sometimes if you kill the server or it crashes, it kicks the players which are waiting to reconnect to the server with the message "You are banned from this server". Aft...
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Quote: Originally Posted by VincentDunn This bug has been reported countless times. lol? I've searched for it on this forum but found no topics. ... or the search engine does not work ...
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Hi, sometimes InterpolateCameraPos and InterpolateCameraLookAt stop while doing the moving animation. Is that already a known bug?
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OK, I think the timer was the problem when I tried it with TogglePlayerSpectating. Because that didn't work without a timer the last time (I saw some other location). I will try it later. Thanks for ...
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Hi, I want to add some scenes in my gamemode where the player will see something. The problem is: The player has to be near the objects I want to show to the player else he/she will see the LOD rend...
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Quote: Originally Posted by Kar SetTimerEx("MyTimer", 10000, false, "i", _:myFile); Works! Thanks
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Hi, how can I pass a variable initialized with a type like File or Text to a timer function? If I just pass the variable I get "warning 213: tag mismatch". But it's working. Example: Code: SomeFu...
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