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Simple Deathmatch Zones Include By: Yuryfury What is it? This is an old include that I dug up that I thought some of you might find useful (particularly if you have stunt/freeroam servers). This inclu...
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You will need to use the same function but just have a timer check every second or so.
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What I've done in the past is do GetVehicleModel(vid), if it equaled zero, that meant there is no such vehicleid.
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Search next time https://sampforum.blast.hk/showthread.php?tid=244358
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What errors do you get? You should get at least one warning (params is never used). Is it placed outside all other call backs?
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What are you talking about? There is no magical fix that remove all errors.
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You need brackets and a preceding if statement.
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It doesn't matter whether or not it is called only by the timer. A timer calls a callback. FinalStageGarbageFinish appears to be a simple variable that is assigned a value then never used.
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Streamers do it automatically. When a player is in range of an object, it gets created. When the player isn't, it gets destroyed.
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*** Streamer Plugin: Include file version (0) does not match plugin version (0x26104) (script needs to be recompiled with the latest include file) [01:23:42] *** Streamer Plugin: Obsolete or invalid n...
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Have you tried compatibility mode and running as administrator?
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You need to add InfosJoueur[playerid][DansMaison] = -1; under OnPlayerSpawn. The default value for any variable is 0. The way you have it now, when the player connects, InfosJoueur[playerid][DansMai...
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What do you mean by vehicle skin? You can change the color and paintjob of a vehicle, but the changes would be seen by all players.
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You want to use SendPlayerMessageToAll. pawn Код: new pmessage[128];format(pmessage,128,"(%d) %s",playerid,text);SendPlayerMessageToAll(playerid,pmessage); SendPlayerMessageToAll allows you to s...
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Quote: Originally Posted by VincentDunn You would store all the fires' positions in an array, then use a repeating timer to select those floats at random and using the fire object id, you ...
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You mean GetPlayerName returns the incorrect player name? Can't help unless we see the code...
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In server.cfg, after the line that says gamemod0, type the name of the gamemode file (without the .amx) Код: gamemode0 area51 Remember that in linux files are case sensitive. -------------------...
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It should be pawn Код: pID=ReturnUser(tmp); not pawn Код: pID=ReturnUser(playerid) Also, this ReturnUser function supposedly works fine: pawn Код: stock ReturnUser(text[], playerid = INVA...
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Why exactly did you make two topics? (https://sampforum.blast.hk/showthread.php?tid=350584)
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