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Oh yeah, good idea, i'll add that. I never realy thought much on it, but it should be relatively simple (famous last words) to add both calling .net functions from pawn & calling pawn functions fr...
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look to NativeFunctionExample.cs script: Код: public void SpawnPlayerCar(int playerid) { int model = 429; //banshee Samp.Util.FloatRef x = 0.0F, y = 0.0F, ...
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Code looks right to me. There is a Vector3 method for getting distance that will make life easier though. Код: private bool IsPlayerInRangeOfPoint(Player pl, float radius, Vector3 other) ...
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Have updated download to fix ini loading & find native function at startup. T0paz, Client loads values from .xml, server loads from .ini. Try new download. & let me know if problem still exis...
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Ah, just from looking at that log think i see the problem, it looks as though it is searching for the native functions before it loads the DotnetFS filterscript. That should be very easy to fix. I'll ...
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Damn, sounds like server is not loading ini values, ill fix. As for the Native function not found errors, did you put in the DotnetFS.amx filterscript & add to server.cfg? Try compiling the Dotnet...
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Quote: Originally Posted by T0pAz Код: [17:32:15] Loading plugin: DotnetServer [17:32:15] Plugin does not conform to architecture. [17:32:15] Failed. I forgot the .def file wh...
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I figured i'd share my thoughts on some random related stuff here. Regarding the use of TCP for interop: This has some advantages, and some disadvantages. The noteable disadvantages are: * Speed - ...
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For the last couple of weeks, in my spare time; i have been working on a Dotnet Script API plugin. It allows you to write samp scripts in any dotnet language (c#/VB.net/C++CLI). All interop is done vi...
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It resets player colours on spawn. You just had to die and your colour would be ok. What do you mean you had no control over the gang? No /gang commands would work for you? What did it say when you tr...
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I dont know why it says that Nasko, make sure you extract all *.inc files into same directory as gto.pwn, then open gto.pwn and compile. It looks like possibly you have an old gang.inc file, try extra...
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Thanks Deano i will change it. Nasko open your float.inc and replace strfloat with floatstr
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This script is currently used in 'Grand Theft Online' gamemode (in 'world.inc' file). Im not using it to send area name on player area change, instead i use it to return area name of XYZ so i can give...
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link works for me so i added a mirror. http://www.mysharefile.com/v/7296119...O_022.zip.html
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Im glad you like the concept Stinger, MMO GTA would be cool wouldn't it, this gamemode is a small step in that direction . Im happy to see people giving it a try. Ill see you ingame . Seems i missed ...
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I got another computer running here (400mhz P2, lol) and was finaly able to test properly. Fixed a few bugs. Including a bug that stopped everyone from gaining xp Link update on first post. Get it th...
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kspeed: your going to have to be a bit clearer. I cannot reproduce this. Are you saying that you were logged in but it still said you are not and kicked you? at what point did it do this? note: you m...
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hey, this script sounds realy very usefull for tracking where player is. Can i use this script with gamemodes i create and distribute it with them? Giving credit to you of course.
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I havnt tested /save myself as it always saves automaticly anyway. Does it work as it is? If it works ill leave it. If not ill change it, no biggie, just untested. @ kspeed: well... WTF? is your poin...
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Grand Theft Online 0.5.7: http://www.box.net/public/s5mhmjbcj5 Information: Project Name: San Andreas: Multiplayer: Grand Theft Online. Testserver: http://gto.samp.ahoh.de/ Author: Iain...
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