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Quote: Originally Posted by Damian I’ve witnessed many removals and departures from testers to developers. I’ll be honest, I’m here for SA-MP and to support Kye. I’ve said it since...
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This tree has no collision -2395.53, -1929.19, 304.68
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Quote: Originally Posted by Kalcor I have backups of everything going back to the beginning of the mod. Nothing has been destroyed. That brings up another point where old forum threads ne...
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Quote: Originally Posted by Kalcor Just use ColEditor II. For any object you can walk on, you probably want to change the col brightness anyway. I'd be willing to develop better tools if ...
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The problem in what you are using different FCNPC plugin version and the include file. Try to use the latest version from the GitHub: https://github.com/ziggi/FCNPC/releases
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Check with the latest FCNPC RC
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NPC doesn't have intellect for understanding where is the wall. So, you should tell him where he should go. You can get information about right paths with the pathfinding plugin untill FCNPC can't do ...
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Impressive work! New era for SA-MP started.
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Quote: Originally Posted by Variable™ FCNPC is back, now close this shit. The topic is still hidden.
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