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This isn't the way to do it. You should consider array as the ID. do what grymton told. make a seperate token called taken and make it true when taken and false when its removed then loop through all ...
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Thanks for the ideas.. REP for all
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Quote: Originally Posted by Symon You don't need to create another timer, just add unbanip and reloadbans rcon commands when you unban the player after the ban expires. Actually you did...
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Thank you so much for both of you! Another timer xD
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Yeah, thanks for the reply! thats the reason im switching to samp.ban but the problem is I cant check weather any temporary ban is expired. I mean like if i ban a player for 3 days i save that timesta...
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Hello guys, When some one gets ban i transfer his ip range to samp.ban so he cant connect again with that range but samp.ban even doesnt even allow server to call OnPlayerConnect for the banned playe...
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Code: mostkills = INVALID_PLAYER_ID if(MgKills[i] > MgKills[mostkills]) If you still didnt understand the problem just repost I'll explain... Here you go, I guess its a mistake Code: forward min...
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maybe this "IDLEWOOD" - 2064 All the sound ids are there in the link. but you have to find the correct one! pretty much time consuming
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Quote: Originally Posted by Inspiron Yes thank you. Fixed it. But is there any way to play sound for a player instead of a stream? Sounds of such as jizzy's or the club in idlewood. Within...
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bcrypt_check(unhashed_pass, pPass, "OnPassCheck", "dd",playerid, Player[playerid][Password]); I didnt look much at the code just cought this, if it's not the one which cause the problem.. post "lol,...
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Quote: Originally Posted by JoaoGhost where to find the code for each cheat? https://forum.sa-mp.com/showpost.php...&postcount=437
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Can we use this with easyDialog?
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K if you are using the timerfix plugin by Dan, it has this bug timers doesnt get killed read this https://forum.sa-mp.com/showpost.php...62&postcount=1 Use this plugin and your problem will be fi...
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You have to use MapAndreas include by Ryder to get this in the working state.. pawn Code: #include <mapandreas>new jumping[MAX_PLAYERS];native IsValidVehicle(vehicleid);#define PRESSED(%0) \  ...
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Save player's stats only if they are logged in. Use a variable to check weather player is logged or not! if someone quit without login.. this situation will occur (as you are directly saving stats wit...
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Error says it all, at some places where you have used sscanf like sscanf(... , ... , ...); The parameter count doesnt match with specifier. For example, pawn Code: sscanf(str, "ii", val);//orsscanf...
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Check weather you have made it like this https://sampwiki.blast.hk/wiki/Function:SendDeathMessage And this may happen if you are setting player's color to 0xFFFFFFFF in OnPlayerDeath
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Actually you dont have to do this stuff for anti team kill SetPlayerTeam covers it all pawn Code: //make other teams also like this in OnPlayerSpawn    if(pTeam[playerid] == TEAM_POLICE)    {  ...
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