Search Results
I got progress bar creator from there:https://sampforum.blast.hk/showthread.php?tid=537468
And this is nativechecker say:
Код:
[13:03:01] Loading filterscript 'bartest.amx'...
[13:03:01] Er...
58
If we just open ssh,ftp and 7777 port.Server still will take DDoS attack?
341
thanks guy,but how to solve I got "405 not allowed" from my server?
171
For register player.
https://forum.sa-mp.com/showthread.p...highlight=mail download link was died,can you give me the file?Or tell some idea
171
This is my code:
Код:
case 8455:
{
if (GetTickCount() - PlayerInfo[playerid][pLastPlay] >= 240000)
{
if(isnull(inputtext)) return SendClientMessage(playerid,COLOR_TOMATO,"请输入é...
117
It's possible?I want to player toggle drive-by as a driver but not a passenger,make a driver can shoot like GTA:IV
99
Код:
native SetDynamicObjectNoCameraCol(STREAMER_TAG_OBJECT objectid);
86
If I have a array: PlayerInfo[5];
And it like this:
Код:
PlayerInfo[0] = 0
PlayerInfo[1] = 0
PlayerInfo[2] = 0
PlayerInfo[3] = 4
PlayerInfo[4] = 5
I want to move all number 0 to last(number 0 mayb...
165
Quote:
Originally Posted by ranme15
You could use a loop to check whoever in the vehicle, then using GetPlayerVehicleSeat function to check whether seats are full or not.
Quote:
...
228
Help with this...If the vehicle seat is not full,return seat ID or return -1
228
Quote:
Originally Posted by iorp
then try to remove and recreate it
Remove from a player and make it on another player, or create own function to do this task
unuseful
262
Quote:
Originally Posted by iorp
check out https://sampwiki.blast.hk/wiki/SetPlayerAttachedObject
NO.I mean PlayerObject but not this.
262
That function has been removed in SAMP 0.3.But I still want to use that.
And,YSF don't have compiled version of SAMP 0.3.DL,so I want to use Pawn.Raknet to do that.
It look so difficult I think,anyone...
262
So I want to set a player to facing to a object,but not change the angle of object.
Please,I am a math noob
75
Код:
enum eItem
{
ItemID,
Type,
Owner,
Value,
Exist,
Drop
}
#define MAX_ITEMS 1501
new Item[MAX_ITEMS][eItem];
for example,torch's synthetic formula is three wood(type0) and four grass(type1...
58
Quote:
Originally Posted by ******
No, switch in PAWN has no fall-through. It is more like if, in that each case can only be followed by a single statement (which might enclose more in br...
95