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Do the same you would with the Steam version
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Quote: Originally Posted by Bingo I married a girl from SA-MP. One other guy did too, they now have a baby. Or is that you?
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As long as you have it on Steam (a license in other terms) then I don't see why you can't get a working version from a torrent since the Steam files are so crash sensitive, so try that.
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You gotta use a variable. If you want direct input to work then your function would be: pawn Код: NameSpace(const name[]){    new player_name[MAX_PLAYER_NAME + 1];    strcat(player_name, name,...
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Only UPDATE the field being modified... Simple as that, you shouldn't have problems.
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Quote: Originally Posted by Manuel550 If you want to see the server list with all servers just go to http://www.monitor.sacnr.com. This website shows all the sa-mp servers, with their site...
2,337
The function replaces all underscores for spaces, and the function I posted does work. Код: new name[] = "Test_Test"; printf("%s", NameSpace(name));
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A progress bar to display speed, interesting... I haven't really seen any accurate top speed snippets (this also depends on the surface) so I wouldn't use a progress bar if I were you.
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Quote: Originally Posted by Manuel550 When people don't even know how to ****** on his script map name.. When people copy a script from a unknown server and claim that it is the script fr...
328
Those two if-then's aren't even in your callback lol I'm done wasting my time with you, good luck.
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Quote: Originally Posted by StR_MaRy HumanPlayer is it if you watch closer HumanPlayer[playerid] == 1 // is the attacker HumanPlayer[damagedid] == 1 // is the person who took damage fro...
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Try setting both players' team to human, have you tried that? lol If you have verified that they are called however, then the issue is obviously somewhere else. Also, you cannot stop damage by return...
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pawn Код: NameSpace(name[]){    for(new i = 0, j = strlen(name); i < j; i ++)    {        name[i] == '_' && (name[i] = ' ');    }    return name;} If you don't want it to do...
207
Lol then you obviously just have to make "your" script compatible with the latest MySQL plugin
328
Quote: Originally Posted by Sew_Sumi What you think is an "insignificant difference" has the potential, left unchecked, of crashing the server, and causing player disconnects. Doing thi...
170
That's quite pointless since you'd most likely get a glitched screen (out of world bounds) and it doesn't hurt anyone anyway.
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Obviously. However: Quote: Originally Posted by Wiki This function is known to return unreliable values when used in OnPlayerDisconnect and OnPlayerRequestClass. This is because the player...
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Maybe install the MySQL plugin? Hhmmmm...
328