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Wtf why I didn't see this before.This is so great!Thank you so much
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Quote: Originally Posted by Logic_ Use db_free_results(db_query(...)); Since the query results are stored in the memory and can cause memory leak. And you need to make the tables at first...
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SyS already gave you the solution.Check if killerid is invalid or not before using it as an array index.
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Quote: Originally Posted by RogueDrifter There's already a check for pawn Code: #if !defined FILTERSCRIPT Click here I think he meant you can avoid repeated code blocks by using the m...
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I name my function SendClientMessageDecember2018
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Quote: Originally Posted by CodeStyle175 PHP код: UserName(p){     new s[24];     GetPlayerName(pid,s,24);     return s; } UserFile(p){     new s[90];     for...
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Useful and also i can learn a lot about data structures from this.Thanks
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Quote: Originally Posted by Y_Less It will correctly display warnings. Alright that\'s a valid point.I didn\'t think of that.(Sorry for late reply )
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Quote: Originally Posted by Y_Less Err, what? If it shouldn\'t be there, telling people so is correct. Warnings are the compiler trying to tell you about problems with your code, ignoring...
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Quote: Originally Posted by Y_Less So yes, using stock in a mode is objectively wrong, it isn\'t just the opinion of a few members. So in conclusion "objectively" using stock modifier ...
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Quote: Originally Posted by BigETI The stock keyword should be constrained to libraries only, and avoided by gamemodes and filterscripts. stock is a keyword to remove the warning for unus...
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Quote: Originally Posted by Gammix It always has been part of convention. You should search about what actually convention is, clearly you are not understanding my or the thread point. ...
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Quote: Originally Posted by Gammix Its not a personal opinion or crap. I know it doesn\'t effect the performance but the tutorial tells you how to write code properly with convention. ...
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Quote: Originally Posted by RogueDrifter What\'s the use in that? Take a look where he is calling that duh Quote: Originally Posted by RogueDrifter https://sampforum.bla...
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Quote: Originally Posted by RogueDrifter I\'m gonna assume that this: Code: stock BosLabelID() { for(new labelid = 0; labelid < MAX_LABEL; labelid++) { if(!fexist(LabelDosya(l...
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Quote: Originally Posted by CodeStyle175 for what system its useful in samp, because samp is so basic and i really doubt that code written in pawn, does the same level things as other prog...
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Quote: Originally Posted by IdonTmiss How to do it lol? what all you have tried?
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Quote: Originally Posted by IdonTmiss So I want to load the players "pMember" and him his organisation members, my folder for that "scriptfiles/organisation/%d/member_%d [ first %s going f...
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