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Smooth af, great work as always NameName
696
Dang! still active and doing great maps flashiee, keep it up. I hope i have time to do mapping again
498
Great job mate, keep it up! +Rep
564
The wall, floor and ceiling textures doesn't fit the objects you added inside the bar. Looks okay but you can improve it.
321
Great work, keep it up.
608
Quote: Originally Posted by Creat0rr Nice int. Quote: Originally Posted by SytonicX The house is extremely perfect I love it!! Quote: Originally Posted by Silve...
1,193
Use texturing in a better way, keep it up.
606
I just noticed that your maps got the same style in exterior/interior or you're just really editing it to a new textures and posting it here and please use code not quote.
452
You can do better than this if you'll focus more on detailing and choosing the right texture for your maps.. Good job tho.
548
A good choice of Trees, Grass and Bushes will make it look good imo. Also add more stuffs since its a battle ground like that open wood house in the picture, some crates, dead trees, some minor decora...
295
Quote: Originally Posted by Pottus I like it except what the fuck is up with that wood bullshit? Honestly dude couldn't you come up with a better texture than that? Maybe you did it purpos...
955
Remove those rocks. Search for a better objects to fill those spaces.. Good map, keep it up.
535
2773 Just type "bar" in your editor or search your object here http://dev.prineside.com/en/gtasa_samp_model_id/
177
Quote: Originally Posted by Hyp3 Looks cool! Quote: Originally Posted by Archang3L A neat work mate. Nicely done. Thanks!
448
Quote: Originally Posted by Roozevelt Well job will REP you soon Quote: Originally Posted by Stones Good job with this thanks
448
I don't know what should i name on this one, it's located in pershing square if you're familiar with the place. So yeah, enjoy, I hope it'll be useful for others. Code: //Map Exported with Tex...
448