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hey so I'm creating a textdraw that have an skin model id here is the code PHP код: Info10[playerid] = CreatePlayerTextDraw(playerid, 417.500000, 71.555557, "LD_SPAC:white");     Play...
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so iv got an pm command PHP код: CMD:pm(playerid, params[]) {     new tmp[1080], giveplayerid, giveplayer[25], playername[25],string[1080];     if(adlvl[playerid] < 2 &&a...
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okay so to make the parachute stuff you can use my filter script that make you skydive u can edit its location if u like now to check if the person is on a number u can use if(IsPlayerInRangeOfPoint(p...
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nvm figured a better way
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I got this PHP код: enum zoneinfo {     z_name[27],     Float:z_minx,     Float:z_miny,     Float:z_maxx,     Float:z_maxy } new zonenames[][zoneinfo] = {     {"'The...
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please help new bug the label not showing in game idk why
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PHP код: new Text3D:olabel[12];         format(str, sizeof(str), "%s", name);     format(ctr, sizeof(ctr), "0x%sFF", orgcolor);     new color;     sscanf(ctr, "x",Â...
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Thanks Both @Eoussma and @Vince
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bro listen up fps doesn't matter like with me I got 60 fps on gta sa and no lag or even with watch dogs 2 I got 20 fps and the game still running as if I got 100 fps because some games got fps paramet...
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Quote: Originally Posted by Immortal99 It should be: PHP код: SendPlayerFormattedText(playerid, color, str[], define1[], define2[], define3[])  {      new tstr[256];  ...
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i got this PHP код: SendPlayerFormattedText(playerid, color, str[], define1[], define2[]) {     new tstr[256];     format(tstr, 256, str, define1, define2);     SendClientM...
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u need to return 0; at ur onplayertext
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it is because of a missing bracket put } under the last return 1; it should work
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idk the problem but I made an system to make the player get the damage u specified it is this PHP код: stock CreateExplosionEx(playerid, Float:x, Float:y, Float:z, typ, Float:rad, Float...
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they wont save by their self u need to save them with the vehicle files and load them with the vehicle too
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forget about the *** idk why it is like this just put the sscanf and the playerinfo above the GetPlayerPos(victim and it should work
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