Search Results
Quote: Originally Posted by Radless Code: RevivingText[playerid] = Create3DTextLabel("(( |--------- ))\nHELPING UP", COLOR_DARKGREEN, pX, pY, pZ, 25.0, -1, 0); reviveCount[play...
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For some reason it always sets the target ID to 0, I don't know why. But whatever I do, it always attaches the label and handles everything with ID 0 which causes some weird bugs (e.g. if ID 0 is tryi...
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Quote: Originally Posted by Calisthenics You modify the parameter and print its new value which is misleading. Move the debug message at the top and see for yourself or here is a sample of...
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Quote: Originally Posted by Calisthenics `count` is always 0, it does not matter if you modify its value in the callback. The initial value you passed in `SetTimerEx` is used. pawn Code:...
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Basically I want to add a sort of a "loading bar" with 3D text labels for when player gets revived, but it doesn't seem to work. It starts at two bars and just disappears, that's it. pawn Code: Revi...
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Quote: Originally Posted by Mattski What do you mean by 'only'? In the login dialog you probably have a few lines which are loading the player stats, right? He means that you copy the ...
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Quote: Originally Posted by WalkZ Its not going to be efficient way to prevent wall hacking but if you disable name tags for players then it will be impossible to wall hack. As far as I...
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Firstly, I think that there aren't any wallhacks which show names of ALL players, but instead I think they show names only of players who are streamed in. Secondly, I don't think it'd be good for you...
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Quote: Originally Posted by Kalcor We've decided to not include the 0.3DL downloading feature in 0.3.9. If you have a server on 0.3DL and you want to come back to the main branch, you cou...
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Quote: Originally Posted by Kalcor If you knew who I was, you would not be talking to me in that way. I helped krisk develop the ls-rp script in the very early days. I put ls-rp on the off...
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Quote: Originally Posted by GTLS I was trying to say is, each entrance pickup has a pickup ID right? So set player's Virtualworld, equal to the pickup ID they enter. Well, actually, the...
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Quote: Originally Posted by Mobtiesgangsa a simple fix, check for virtual worlds players cant be invisible if they are on different virtual world. that's it. Aren't players supposed to ...
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I made an enter/exit system for my server and I have spent (way too) much time on it only for it to give me this weird bug that is so frustrating. So, the way it works is, each /enter point has its o...
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Quote: Originally Posted by cuber Do you even know how the ackslimit work? Also, http://forum.sa-mp.com/showpost.php?...45&postcount=1 . Also, we are not allowed [don't have permiss...
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Quote: Originally Posted by cuber Do you even know how the ackslimit work? Also, http://forum.sa-mp.com/showpost.php?...45&postcount=1 . We know how it works, we know that you can't...
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Quote: Originally Posted by rangerxxll I had this issue with my host. I set it to 8,000 and the random timeouts and "You are banned" messages vanished. I tried a few other settings and it ...
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Quote: Originally Posted by RotX Pleas help this guy RotX is also the owner of this server. Please, help!
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"ackslimit" problem. When players connect to our server, it sends them a message that the server is loading their user stats. It doesn't do so, instead, the server lags for the client, and then he lo...
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I can edit gamemodes so good that players won't notice it was copied. All I will ask for is 2nd highest admin rank. I am not a scammer. PM me.
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Quote: Originally Posted by JasonRiggs PHP код: if(clickedid == TDEditor_TD26)                  {                  TextDrawHideForPlayer(playerid...
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