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you do not understand, I want to rotate it alone
266
for me the problem is too small timer, I already experience the problem. Then think about a check the WIKI
https://sampwiki.blast.hk/wiki/SetTimerEx
240
Hi, edit that
Код:
UpdateTimer[playerid] = SetTimerEx("distance_timerr", 750, true, "i", playerid);
to
Код:
UpdateTimer[playerid] = SetTimerEx("distance_timerr", 1000, false, "i", playerid);
a...
240
Hi, for you :
https://sampwiki.blast.hk/wiki/Skins
https://sampwiki.blast.hk/wiki/Skins:All
89
hello, how rotate an object like a Wheel?
with MoveObject and timer or other ?
thank you for your ideas
266
thank you, but that's not what I wanted to ask. I would like to have what I can rotate my object for rotation
143
okay, so how can I turn my object attach to vehicle?
143
Hello, your TIMER is small, increase the TIMER.
Too small timer causes a restart
240
Hi, i have a problem, i don't know how to add in AddVehicleComponent MyTest
MyTest:
Код:
test = CreateObject(X,X.X,X.X,X.X,X.X,X.X,X.X,X.X);
SetObjectMaterial(test, X, X, "X", "X", 0x00000000);
...
143
I think you have not understood.
the buttons work, it is the action that needs to touch that does not work.
he must retrieve the weapons with touche KEY_YES.
the sendlocalmessage work, but it will not...
167
Hi, i have a problem with my system,
Код:
if (newkeys == KEY_YES)
{
for(new i = 0; i < sizeof(RecupInfo); i++)
{
if (IsPlayerInRangeOfPoint(playerid, 2.0,RecupInfo[i][RecupArmePosX],Recu...
167
i know for SetTimer, perfect it works thanks +1
247
Quote:
Originally Posted by DRIFT_HUNTER
Lets say you want to save player name for each player to a variable. So you create variable:
pawn Код:
new PlayerName[MAX_PLAYERS][128];
Now pl...
207
Quote:
Originally Posted by DRIFT_HUNTER
That is just fine...
Its just warns you that your stack is a bit to big (Usually it means not rational memory usage). But If your gamemode is big t...
207
I do not understand what you said,
compile it shows me that
Код:
Header size: 8944 bytes
Code size: 512340 bytes
Data size: 18674000 bytes
Stack/heap size: 16384 b...
207
Quote:
Originally Posted by oMa37
Something like this?
PHP Code:
CMD:weapons(playerid,params[])
{
    foreach(Player, i)
    {
           ResetPlayerWeapons(i);
 Â...
247