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I still didn't find a solution for me, How can I put that bee on objects?
455
Quote:
Originally Posted by RoboN1X
You cant use textdraw sprites as object material
only in 0.3.8/DL you can use texture from custom models or sprites* as object material
* note that 0.3....
455
same thing, nothing to display
SetDynamicObjectMaterial(obj, 0, 0,"bee1", "ld_grav.txd", 0xFFFFFFFF);
455
Quote:
Originally Posted by Mugala
you have to use SetObjectMaterial, instead of SetObjectMaterialText, you can change textures with that.
if I use this it doesn't show anything
Code:...
455
Hello I use SetObjectMaterialText to use webdings character because they are looking cool, but my question is how can use the samp sprites https://imgur.com/6A6Eavy on the objects? I know on textdra...
455
Very nice work, keep it that way
1,041
Quote:
Originally Posted by StrikerZ
Use a textdraw editor and make preview model using that
Is not for textdraw I said for object in the image thats are objects not textdraws and has b...
178
Hi, I use a long time ago setobjectmaterial text for object to draw san andreas sprites or weapons but i really don t remind how was the function exactly so can someone show me a model of how it shou...
178
Hello, does anyone know this animation to hold the miner cart? https://i.ytimg.com/vi/rWtu75WBMLg/hqdefault.jpg
I can t find it in animation list and search it on animlist filterscripts without succe...
120
http://dev.prineside.com/en/gtasa_sa...search/?q=2773
170
Solved thx anyway
54,625
Hi, this error "Array index out of bounds" show when you acces an element past over you defined variable like new variable[20] and you acces 20 or 21 etc.
So I have this error
Код:
[20:58:23] [d...
54,625
if I get understand right
Код:
if(GetPlayerScore(playerid)>20) return SendclientMessage(playerid,-1,"Your level is to high");
Just add this on your command or where you need to put your restric...
150
try this
https://pastebin.com/UKzhfysL
123
Quote:
Originally Posted by ducmcmca1
What the MTA?
A fail version of samp with many function added and make it to be worst then anything
212
try to make a timer on ongamemodeinit with a second iterval
and on it put that command
if is player in range of point
{
if playerinfo playerid pfaction ==
moveobject
}
}
128
The problem is if I delete every
for(i=0;i<Toatal_Business_Created;i++)
{
cache_delete etc
}
the table load ok slow but at least they are loading every in the same minute, but How else ...
364