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Quote: Originally Posted by Gammix Not really, it's your gamemode's or other code interfering with textdraw ids. I can't fix it, its sounds like a YSI problem. Maybe try including Previe...
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I noticed that Kalcor said that old servers often don't have the resources to hire modders and enhance the gameplay experience, therefore he wishes to discontinue 0.3DL entirely. I hope you read this...
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Quote: Originally Posted by Boarden Try this, use strcmp to compare strings instead of "==". Code: if(strcmp(Account[i][Username], name, true) == 0) { SendClientMessage(playerid, COLOR_...
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So I have made a master account system. (You login with Stefhan, then pick a character e.g Sean Johnson and your name is set to it.) This causes other players to be able to connect with Stefhan and e...
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Freaksken solved the issue with me through Discord. If anyone else faces this problem, you need to make a player textdraw. I suggest following Freaksken's guide which you can find here. https://sampfo...
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Quote: Originally Posted by Freaksken That's because most likely you've hit the global textdraw limit (just like I've told you you would) and the script is trying to display another textdr...
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Quote: Originally Posted by Freaksken Alright, few things ... 1. You're using global textdraws everywhere, that's not good, since you'll hit the max of 2048 quite quick. In your time comm...
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So I'm trying to make a /time command which should show a textdraw displaying the current time. But instead I see a black box. What did I do wrong? PHP код: new Text:InfoText[MAX_PLAYERS], D...
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Quote: Originally Posted by Pottus Why are you even trying to make a system like this? There is a lot of considerations you need to take into account clearly you are not qualified for as y...
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Quote: Originally Posted by NaS There are a few issues with your health/armor code in general. If a player has 1.0 armor, a shot would only do one damage. You need to calculate the overhea...
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So I made a custom damage system based off of this guide https://sampforum.blast.hk/showthread.php?tid=558839, but there is an issue. If I pistol whip someone (punch someone with a gun) it bases it o...
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Issue solved thanks to a guy on the sa-mp discord. If anyone else has this issue, put this at the top of the code: PHP Code: my_SetPlayerArmour(playerid, Float:amount){    if(amount < 0...
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I'm trying to make a custom damage system following this guide https://sampforum.blast.hk/showthread.php?tid=558839, but there is an issue. For health, it works fine. But in the case of armour, it ju...
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Issue solved, if anyone else has this, I recommend using zmessage https://github.com/Open-GTO/zmessage
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Hello, so it seems to only send the proper string to ID 0. See screenshots below for the differences. What ID 0 sees: What ID 1 sees: Does anyone know what the issue is? Please help. Here is ...
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Quote: Originally Posted by Banditul18 You realize you cant type more than 128 characters in chat right? https://san-andreas-multiplayer-samp...om/wiki/Limits Yes, obviously.. But a p...
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Found settings which let me increase the size. If anyone else has this issue, this is how to solve it: Go to options here: Then increase size here: Hope that helps others that get this issue!
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Quote: Originally Posted by bgedition That is just how phpMyAdmin works. Notice the three dots at the end of the field? This means the string was cut for displaying purposes (so it can be ...
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So I try to log player chat at OnPlayerText and temporarily upped all the values to 500, yet it still doesn't save the large string, only a part of it. Anyone knows why? See code and screenshot below...
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Quote: Originally Posted by polygxn Its not the same, as I mentioned you need that delay, even if its only 1 sec. For example if you want to kick someone but before that you want to send a...
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