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Quote: Originally Posted by Ryz this thing is already happened with me and me solved with this method. Yeah I'd say as it's compiled for 32 bit architecture, that'd explain why it's thr...
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Quote: Originally Posted by Ryz Looks like you missing 32 bit libraries. ****** it and install it. good luck. How in the world did you come to that conclusion? His error doesn't highlig...
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First of all, running the server as the root user isn't recommended whatsoever. For now though, we'll resolve the issue of it not working. Ensure you are in the directory with the samp03svr binary. To...
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I'm looking for an object that could be mounted to a vehicle. It needs to be flat, rectangular, and scalable in terms of size with a car/helicopter (much like a standard pool diving board). It would b...
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Quote: Originally Posted by ikbenremco Can I use this: new PhoneContactData[MAX_PLAYERS][_phoneData][MAX_CONTACTS]; Can I have string in _phoneData?? It bugs I think Why do you need a ...
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Uhm, the OS has nothing to do with how susceptible your server is to DDOS attacks. Pick a good provider; just make sure you do your research first of all though.
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Quote: Originally Posted by SaintMikey You have to make it to an outbound rule, as it's going OUT of the VPS/Dedi, and not IN to it. Uhm, people need to connect to the VPS on a specific...
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It would be useful to only require a single piece of hardware to play. As stated above however, the need for this is low considering not many people use joy-pads. This will likely lower it's priority,...
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Quote: Originally Posted by Dodo9655 So what if it's your first tutorial? It's not like you are required to post one or something Please cut him some slack. Thanks for posting this. It...
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Quote: Originally Posted by SturtIndia Try ****** images Hope that was sarcastic; as you truly can't expect me to ****** every object ID to find out what it looks like? Don't post at al...
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Could anyone possibly point me in the direction of an object list including pictures? I could of sworn someone build an application that offers this, but I've tried searching all sorts of different ke...
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OK, well are you assigning them teams upon joining? Or based on their skin selection? How does the team assigning work? If you haven't yet built in the functionality that enables you to assign teams ...
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So, are they in teams before the command? Or put into teams on the commands usage?
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You need to elaborate more really... In summary, from what I can decipher, you want everyone to begin without a team, and then when that command is ran, you'd like the script to cycle through everyo...
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I'd made a mistake with the sscanf plugin. Re-downloaded the correct ones as suggested, re-compiled, and voila; fixed. Thanks all.
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Resolved. Compiled with correct versions of sscanf and it functions fine now. Thanks.
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It seems you are writing the admin level to file. Can you show me what's present on OnPlayerConnect then if possible?
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Please show us what code you've got under OnPlayerDisconnect if you can. That way we can address whether user files are being created whatsoever.
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You need to add the admin level as a variable in the enum as suggested above, and then when the rest of them are written to file get it to write that variable as well on the disconnect call-back. Not ...
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