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UsePlayerPedAnims(); ^ OnGameModeInit
104
Yes, its the same - but its recommended to use MAX_PLAYERS.
131
This is what I would do: - Create a global variable something like 'bool:PlayerIsWanted[MAX_PLAYERS]'. - If the player is contracted, set PlayerIsWanted to true on that individual player. - OnPlayerD...
148
Wheres the enum or whatever stores APlayerData? Have you mistyped anything?
161
Your GetPlayerName is the issue, you can't use it like that so try this: pawn Код: new playername[MAX_PLAYER_NAME];GetPlayerName(id, playername, sizeof(playername));format(string, sizeof(string),...
61
Personally, I find ProxDetector fine and it works like a bomb. However if you're looking for another way I guess you'd just loop through all the players and check whether they're IsPlayerInRangeOfPoin...
167
Hostskool uses a different port when connecting via FTP, its usually 8821. Try connecting using that port or the one is says on the Game Services page.
280
Put it back to 'text' and not 'inputtext'.
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Try using this: pawn Код: new msglen;msglen = strlen(text); pawn Код: if(msglen > 64) return SendClientMessage(playerid, COLOR_GREEN, "Message too long please shorten it!");
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Does the size of the string match? If not, this try: pawn Код: format(str, sizeof(str), "~n~~n~~n~~n~~n~~n~~n~~n~~w~You picked up a %s%s ~w~Package!", textcolor, color);
150
Is VIPGifts a boolean? pawn Код: if(VIPGifts == false)
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pawn Код: }    if(PlayerInfo[playerid][pCarLic] == 0)    {        SendClientMessage(playerid, COLOR_RED, "Be careful! You don't have a drivers license!");        return 1;    } Reme...
77
pawn Код: if(PlayerInfo[playerid][pDonateRank] >= 1) ^ change to: pawn Код: if(PlayerInfo[playerid][pDonateRank] => 1)
160
As previously said, its nothing to do with the object loading time. The RC battlefield is not custom mapped. When you teleport the player to the battlefield, it sets their interior to the correct on...
120
You'll need two random variables then, so if they click male it would give a list of random male skins: Outputs either: 0, 1, 2, 3 or 4. pawn Код: new mskin = random(5); Outputs either: 0, 1, 2,...
147
When the game starts (teleports the players to the game), you START the timer, once it ends (after 10 minutes) you use the global variable: pawn Код: Round++; And after another 10 minutes (using...
166
Oh, so you'll need a timer for that. Create a function by forwarding it first, so like this: pawn Код: forward RoundTimer();public RoundTimer(){    return 1;} Use the SetTimerEx function to se...
166
Don't understand you fully but.. if you want it to spawn them on each round you'll need a global variable, something like this: pawn Код: new Round; To change round you can use this, which will u...
166
How does your register system work? When the players name is registered you want to set their score/level to 10. Heres a quick example: pawn Код: PlayerInfo[playerid][pScore] = 10;PlayerInfo[play...
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pawn Код: public OnPlayerText(playerid, text[]){    new string[128], playername[MAX_PLAYER_NAME];    GetPlayerName(playerid,playername,sizeof(playername));    format(string, sizeof(string), ...
150