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Quote: Originally Posted by Michalec I have the same problem. AntiFullServerAttack - "installed". Antibot - there is my own version. NPC's? None. http://pastebin.com/mu0MRVhz As you can ...
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Write related keywords on both gamemodetext and mapname, do some SEO work for your website to rank up on search engines, like for the keyword "samp server"(or whatever language your server is) And ma...
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If your server is in the same network you are in, then you will go offline if the attack is larger than what your network port can take in.
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Quote: Originally Posted by Krest If ******' account is hacked, the whole forums would be gone by now. Why would someone bruteforce into the database just to get his password, when he coul...
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Quote: Originally Posted by StreetRP Show this : https://sampforum.blast.hk/showthread.php?tid=551128 Just tried using that plugin, it's not protecting against it.
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I'm having the same issue, my maxnpc is 0 and it says the server is full with more than half of slots empty. Server_log.txt Quote: [17:22:23] Incoming connection: 177.39.227.120:4394 [17...
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Looking for players that want to help in a big project for biggest samp server in terms of multi mode(freeroam, stunts, parkour, protect the president, capture the flag, cops vs criminals, humans vs z...
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Quote: Originally Posted by tp As I said, it is a blank server, it doesn't have any plugins nor filterscripts. Limiting the number of clients per IP is not a solution, as the overload of t...
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That doesn't seem right, are you sure you not using any plugins? Try limiting the number of clients per ip.
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Scripting way: include lookup.inc PHP Code: public OnLookupComplete(playerid) {     if(IsProxyUser(playerid))     {          SendClientMessage(playerid, red, "Sorry but weÂ...
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Here is the code: http://pastebin.com/Nr6Dibby I don't know why the message only appears if it's small
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Quote: Originally Posted by Matess Well maybe because you are creating one textdraw again and again? Destroy it on disconnect or use playertextdraw. Thank you, I will try that now and g...
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Quote: Originally Posted by Rudy_ You want to Show a textdraw whenever a player shots someone in head and hide the TD after 5 seconds? I don't want to do that, I already did that which ...
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You need to find out how to check if player is teleporting from vehicle to vehicle.
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Hi, I'm having an issue with textdraws, so when a player hits someone in the head with either a deagle or sniper, both players get something like: PHP код: new Text:DescriptionText[MAX_PLAYER...
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Quote: Originally Posted by danish007 i have to put correct size into else statement or new size? maximum size.
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This should do it. PHP код: #define FILTERSCRIPT #include <a_samp> #include <zcmd> //Defines: #undef MAX_PLAYERS #define MAX_PLAYERS 200 //Change this //------------------...
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Hello, I've been trying to fix this bug for quite a while now, logged it and I still can't figure out why it is happening. So for some reason, the variable I use to store the player's vehicle is assi...
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