Search Results
Did you add "useartwork 1" to the server.cfg?
118
The problem is that everytime you change your virtual world your client checks if there are any models that you need to download for that virtual world. Nothing is streamed until OnPlayerFinishedDownl...
93,468
Quote: Originally Posted by Garavel Doesn't that make sure no vehicle is damaged though? I need the opposite, I need the vehicles to do take damage from bullets Got your post wrong , w...
54,891
Quote: Originally Posted by Garavel I somehow managed to make all the cars in my gamemode invincible against bullet damage. They take collision damage fine but they ignore bullets... Can't...
54,891
Quote: Originally Posted by Kaperstone Wait what, what if the player dies from falling? pawn Код: if (killerid != INVALID_PLAYER_ID)    {        if (!PlayerAttacked[killerid]...
11,926
Quote: Originally Posted by Smith. Yes, I know it is possible without the plugin, I have but the players cheat, killing very slowly, so I came to see if I would have the plugin, something ...
11,926
Quote: Originally Posted by YouHack Can you not make it toggle-able from server.cfg? You were able to do that since the beginning...
10,412
I'm fucking done with your bullshit man..
10,412
This might work: pawn Код: new Float: modelX, Float: modelY, Float: modelZ,    Float: X, Float: Y, Float: Z, Float: R;GetVehiclePos(vehicleid, X, Y, Z);GetVehicleZAngle(vehicleid, R);GetVehicle...
56
pawn Код: stock GetPlayerID(pName[]){    new playerid = INVALID_PLAYER_ID;    sscanf(pName,"u",playerid);    return playerid;} FTFY If you are using it for a /myid command why are you no...
342
Something is very wrong with v2.9.0 Using v2.9.0: https://puu.sh/uYNUT/a96bad890a.png Using v2.8.2: https://puu.sh/uYODu/91f8ec0bad.png Can anyone explain this to me? Do I have to change any of the n...
93,468
Is there any way you could make DisableRemoteVehicleCollisions work for vehicles without a driver?
49,803
My cousin showed me SA-MP in 2009, I started playing it in 2010.
14,895
Quote: Originally Posted by DRIFT_HUNTER So it has to be something due to misc update (packers second floor, hydras trusters, you get it...) It once happend while I was in the Ambulance...
5,250
There's currently a weird bug with vehicle or player updates when YSF is used (Yes , I tested it, it's definitely caused by YSF) Players health and armor are constantly jumping from 0 to 100 and betw...
5,250
Is there any way to use the scale parameters from SetPlayerAttachedObject on normal objects? Would be great if you could do some "research"
5,250
Quote: Originally Posted by Fratello Haha. It's generaly for securing script, I wanted to share it with memebers hoping that someone evades what i coudn't, that's all. It's good, been d...
476
GetVehicleAngularVelocity does not seem to work correctly , If you didn't know that already..
5,250
Is there any way to get the vehicles angular velocity?
49,803