Search Results
Quote: Originally Posted by Daren_Jacobson it is? I never ever ever use the RCON (and by the way saying Remote RCON is like saying ATM Machine) and also, rcmd https://sampforum.blast.hk/...
135
Is there a limit? If so.....why? lol, cause im trying to have a text be seen from any point in San Andreas for a period of time. I set a ridiculous number but the distance doesn't get far......
57
Quote: Originally Posted by Kayla.S Try removing this: tl[3] = umm yea.....i kinda need that to umm.......USE IT?? Quote: Originally Posted by JaTochNietDan Are you initiali...
70
Код: C:\Users\Compaq\Random Access\SA-MP Server\gamemodes\Capturetheflag.pwn(890) : warning 213: tag mismatch C:\Users\Compaq\Random Access\SA-MP Server\gamemodes\Capturetheflag.pwn(891) : warning...
70
But could you add something to that, like other commands or something?
135
You know the black server box (console)? how do you have the server recognize what you type in that box in order for everyone in the server to see it?
135
Ill edit in a sec.......... EDIT: Sorry, I don't know
108
You don't have to SendDeathMessage for an invalid killer. Just get rid of all your 'SendDeathMessage's and just put only one above the return 1. pawn Код: SendDeathMessage(killerid,playerid,reason...
120
I think it just depends on the specific object and whether or not it is made to fall (like a barrel) or stay stationary (like a "land piece" object). To find out, just CreateObject and set the z-axis ...
104
woah woah woah, don't comment the last set of brackets, just move "return 1" so its before the last one.
125
I was looking at this forever, and i see whats wrong. LOL pawn Код: if(strcmp(cmd,"/teleports",true)==0) This should be: pawn Код: if(strcmp(cmdtext,"/teleports",true)==0)//note the "cmd" chang...
80
Quote: Originally Posted by Lolrofl godamn it he beat me xD LOL too slow xPPP Now back on topic: You would move the 1st gate somewhere else in your script, then do this: pawn Код: p...
100
The only reason it would "SendDeathMessage" twice is if your scripting it twice....
120
Lets see the OnPlayerDeath code
120
pawn Код: public OnObjectMoved(){//code here}
100
I see your using zcmd.....so that means you don't need to use strtok, you can just use sscanf. Its alot easier.
57
Code: Pawn compiler 3.2.3664 Copyright (c) 1997-2006, ITB CompuPhase Header size: 2136 bytes Code size: 37448 bytes Data size: 23248 bytes Stack/heap size: 1...
61
Go to C:>Users>(your folder)>AppData>Local>VirtualStore>Program files>Mta San Andreas>mods>map_editor>maps>(your map) This is for Vista AND 7 (I had both at one point ...
172
Well, could there be a way to monitor the OFC so when it is tampered with for a player, a script can reset it?
126
It only tells you the OFC, It doesn't move you or anything, but if it DOES do something else, you can make a script saying that if he types that he gets kicked.
126