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You gotta read more about OnPlayerTakeDamage and OnPlayerGetDamage these functions will help you to adjust the damage of weaponids.
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Quote: Originally Posted by Freshncool TLR nothing interesting Thank you for your opinion Quote: Originally Posted by Dignity I agree brother mashallah Love ya <3 7ab...
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EDIT: Thanks for the reading guys <3 see ya soon
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Why should i start from scratch for this game it's outdated bro there's GTA V now it's much much better, also it's gonna waste my time and i have seen that you mentioned "Changed few things" ask those...
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i do respect your opinion and i didn't mention that i'm using south central script but i've made a lot of shits there it's different. actually i do have unique features i will just say few you're comp...
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if you guys heard about retro life roleplay we had 30-40players on daily and we was in beta i'm gonna release that script after hard working with it it has so many features and stable server this scri...
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check in server.cfg for stream_distance xxx.x
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Can you tell me what's wrong with this command?, actually it only works with one vehicle, it's suppose to find a vehicle with their plate number. Код: CMD:trackcar(playerid, params[]) { static ...
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Change your cmd to this Код: CMD:attachobject(playerid, params[]) { new objectmodel, car; if(sscanf(params, "ii", objectmodel, car)) { SendServerMessage(playerid, "Use: /attach...
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here is it. EDIT: the car is saved in SQL http://prntscr.com/amnyhj and it's loading successfuly. http://prntscr.com/amnykr Vehicles IG http://prntscr.com/amnz51 http://prntscr.com/amnz91 EDIT: Eve...
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Actually yeah, the first vehicle spawned with car id 1 when the vehicle created. Quote: new string[64], id, name[64]; id = random(33); name = "SS"; format(str...
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change Quote: format(query, sizeof(query), "UPDATE playerdata SET score=%d, money=%d WHERE user='%s'", score, money, pname); to this Quote: format(query, sizeof(query)...
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I have made a simple system for vehicles, everything is working great, saving and loading, except one part lemme explain. i've created 4 vehicles, they're spawned with vehicle id 1,2,3,4 like usually ...
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